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楼主 |
发表于 2021-8-11 23:16:39
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!-?FU77010;取消
!-!SN:W^DaoZei.1^/0 W^DaoZei.2^/0 W^DaoZei.Flag^/0;取消
!-!SN:X?y1/?y2 取消
修改部分
!?BA0;
!!BA:H1/?y22;
!!FU&y22=-2:E;
!!BA:H0/?y1;
!!BA:H1/?y2;
修改部分
!!HEy1:O?y3; 左
!!OW:Iy3/?y5;
!!HEy2:O?y4; 右
!!OW:Iy4/?y6;
!!IF:Wy1;
!!VRy13:Sw185; 左方英雄职业
!!IF:Wy2;
!!VRy14:Sw185; 右方英雄职业
!!FU&y13<>23/y14<>23:E; 没有盗贼参战退出
!!FU&y13=y14:E; 双方都是盗贼退出
!!FU&y13=23/y14=0:E; 对方没有转职退出
!!FU&y14=23/y13=0:E;
!-!FU&y5=1/y6=1:E; AI之间的战斗退出
!!if&y13=23:; 左边为盗贼
!!VRy15:S222030 +y13;
!!VRz4:Szy15;
!!VRy16:S222030 +y14;
!!VRz5:Szy16;
!!HEy2:B0/?z6;
!!if&y5=0:;
!!VRz9:S^Darkdevil.wav^;
!!SN:Pz9;
**修改内存
!!VRz7:S^^;
!!VRz8:Sz222116;
!!UN:A44/9/7 A44/10/8;
!!SN:E7824928/1/222313; //HerSklB.def
!!UN:C5200101/4/v1 C5200147/4/v1;
!!IF:Q2/8/44/2^%Z222422^; Q2
*还原内存*
!!UN:C5200101/4/6685204 C5200147/4/6685204;
!!UN:A44/9/0 A44/10/0 ;
!!en:;
!!VRy17:S0;
!!VRy17&y5=0/2:S1;
!!VRy17&y5=1:S1; AI直接选择
!!if&y17=1:;
!!IF:Wy1;
!!VRw185:Sy14;
!!IF:Wy2;
!!VRw185:Sy13;
!!SN:W^DaoZei.1^/y13 W^DaoZei.2^/y14 W^DaoZei.Flag^/1;
!!en:;
!!en:;
!!if&y14=23:; 右边为盗贼
!!VRy15:S222030 +y14;
!!VRz4:Szy15;
!!VRy16:S222030 +y13;
!!VRz5:Szy16;
!!HEy1:B0/?z6;
!!if&y6=0:;
!!VRz9:S^Darkdevil.wav^;
!!SN:Pz9;
**修改内存
!!VRz7:S^^;
!!VRz8:Sz222116;
!!UN:A44/9/7 A44/10/8;
!!SN:E7824928/1/222313; //HerSklB.def
!!UN:C5200101/4/v1 C5200147/4/v1;
!!IF:Q2/8/44/2^%Z222422^; Q2
*还原内存*
!!UN:C5200101/4/6685204 C5200147/4/6685204;
!!UN:A44/9/0 A44/10/0 ;
!!en:;
!!VRy17:S0;
!!VRy17&y6=0/2:S1;
!!VRy17&y6=1:S1; AI直接选择
!!if&y17=1:;
!!IF:Wy1;
!!VRw185:Sy14;
!!IF:Wy2;
!!VRw185:Sy13;
!!SN:W^DaoZei.1^/y13 W^DaoZei.2^/y14 W^DaoZei.Flag^/1;
!!en:;
!!en:;
-------------------------------------------------------
!?BA1;
!!SN:W^DaoZei.1^/?y1 W^DaoZei.2^/?y2 W^DaoZei.Flag^/?y3;
!!SN:W^DaoZei.1^/0 W^DaoZei.2^/0 W^DaoZei.Flag^/0;
!!FU|y1=0/y2=0/y3=0:E;
!!if&v9555>-1:;
!!IF:Wv9555;
!!VRw185:Sy1;
!!en:;
!!if&v9560>-1:;
!!IF:Wv9560;
!!VRw185:Sy2;
!!en:;
-------------------------------------------------------
!?CM0&1000; &魔手1
!!OW:A-1/?y10;
!!FU&y10<0:E;
!!IF:Wy10;
!!if&y10<>84:; 黛玛克天生可盗取宝物
!!FU&w185<>23:E;
!!en:;
!!CM:I?y11;
!!FU&y11<>37:E;
!!HEy10:P?y12/?y13/?y14;
!!CM:P?y15/?y16/?y17;
!!FU17042:P1/y10/2;
!!OBy15/y16/y17:T?y18;
!!FU&y14<>y17:E;
!!VRy19&y12>y15:Sy12-y15;
!!VRy19&y15>y12:Sy15-y12;
!!FU&y19>10:E; 十格限制
!!VRy20&y13>y16:Sy13-y16;
!!VRy20&y16>y13:Sy16-y13;
!!FU&y20>10:E;
!!FU17042&y18=5:P2/y10/y12/y13/y14/y15/y16/y17; 盗宝~与巫术加强是否冲突
!?FU17042&x1=1; 自带透视
!!HEx2:A2/0/d/?y10 I?y11/1;
!!FU&y10<1:E;
!!UN:C6919480/4/?y12;
!!VRy13:Sx2 *1170 +297 +136736 +y12;
!!UN:Cy13/4/2; ..0,1,2 - 透视之眼的等级 By 007
!!HEx2:Iy11/1;
!?FU17042&x1=2; 盗阵图
!!HEx2:Ed/?y9 I?y10/1 B0/?z6;
!!if&y10<25:;
!!VRz9:S^Default.wav^;
!!SN:Pz9;
!!IF:Q1/35/y10/4^%Z222423^; 25mp
!!FU&y10<25:E;
!!en:;
!!OBx6/x7/x8:U?y11 C?y12; 物体子类型.控制字符
!!UN:N0/7/y11; 宝物名字跟编号
!!UN:Ay11/3/?y99;检测宝物级别
!!VRy90&y9<10:S4;
!!VRy90&y9>11/y9<20:S8;
!!VRy90&y9>21:S16;
!!if&y90>=y99:;可以盗宝 20级+可以盗取所有宝物
!!IF:Q2^%Z222424^; Q2
!!if&-2:;
!!VRz9:S^timeover.wav^;
!!SN:Pz9;
!!FU&-2:E;
!!en:;
!!VRv9:C0;
!!DO17042/19/82/1:P3/x2; 检查英雄行囊v9
!!VRy13:Sv9;
!!VRv9:C0;
!!if&y13>63:;
!!VRz9:S^Default.wav^;
!!SN:Pz9;
!!IF:M^%Z222425^; 64件宝物限制
!!FU&y13>63:E;
!!en:;
!!VRv10:C0;
!!DO17042/0/6/1&y12<>0:P4/x6/x7/x8; 检查是否设置守卫v10
!!VRy16:Sv10;
!!VRv10:C0;
!!if&y16>0:;
!!VRz9:S^Default.wav^;
!!SN:Pz9;
!!IF:M^%Z222426^; 守卫限制
!!FU&y16>0:E;
!!en:;
!!VRz9:S^treasure.wav^;
!!SN:Pz9;
!!IF:Q1/8/y11/1:^%Z222427^;
!!UN:Ox6/x7/x8;
!!VRz9:S^pickup01.82M^;
!!SN:Pz9;
!!VRy17:Sy10-25;
!!HEx2:Iy17/1 A4/y11;
!!el:;
!!IF:M^抱歉,您的等级不足以盗取这么贵重的宝物!^;
!!FU:E;
!!en:;
!!CM:R0;
!!UN:R1;
!?FU17042&x1=3;
!!HEx2:A1/?y13/x16;
!!VRv9&y13>-1:+1;
!!VRv9&y13<0:+0;
!?FU17042&x1=4;
!!ARx2/x3/x4:Gx16/?y14/?y15;
!!VRv10&y14<>-1/y15>0:+1;
-------------------------------------------------------
!?BA0&1000;
!!SN:W^DaoQie.1^/0 W^DaoQie.2^/0;
!!FU17042&v9555>-1:P5/v9555/0; &魔手2
!!FU17042&v9560>-1:P5/v9560/1;
!?FU17042&x1=5;
!!HEx2:O?y10;
!!VRv10:S0;
!!DO17042/0/155/1&x3=0:P-5/x2/0/y10;
!!DO17042/0/155/1&x3=1:P-5/x2/1/y10;
!!if&v10>0:;
!!VRy13:Sv10; 取得盗贼ID
!!VRv10:S0;
!!SN&x3=0:W^DaoQie.1^/y13;
!!SN&x3=1:W^DaoQie.2^/y13;
!!en:;
!?FU17042&x1=-5;
!!HEx16:O?y11 N?y12;
!!FU|y11<>x4/v10>0:E;
!!IF:Wx16;
!!if&w185=23:;
!!VRv10:Sy12; 取得盗贼ID
!!en:;
-------------------------------------------------------
!?FU77006&1000/v6103=0;
!!SN:X?y1/?y2;
!!VRy3:Sy1 *21 +y2;
!!FU|y3<0/y3>41:E;
!!BMy3:T?y4 N?y5 I?y6;
!!FU|y4<0/y5<1:E;
!!BHy6:N?y7;
!!FU&y7=-1:E;
!!BU:T?y8;
!!FU&y8=1:E;
!!FU17042&y7>-1/v997<3/y6=0/v9560>-1:P6/23/y7/0/y3/v9560; &魔手3
!!FU17042&y7>-1/v997<3/y6=1/v9555>-1:P6/23/y7/1/y3/v9555;
!?FU17042&x1=6;
!!SN:W^DaoQie.1^/?y7 W^DaoQie.2^/?y8;
!!FU&x4=0/y7=0:E; 取本方盗贼ID
!!FU&x4=1/y8=0:E;
!!IF:Wx3;
!!FU&w185=23:E; 盗贼自身战斗无效&非英雄对战无效
!!DO17042/0/20/1&x4=0:P-6; 检查本方堆栈
!!DO17042/21/41/1&x4=1:P-6;
!!VRy9:Sv9;
!!VRv9:S0;
!!FU&y9>=19:E; 超过19支部队退出
!!VRy10&x4=0:Sy7;
!!VRy10&x4=1:Sy8; 取盗贼ID
!!HEy10:B0/?z6 Ed/?y11; 姓名&等级
!!HEx6:B0/?z7;
!!FU16039:Px6/?y1/?y2/?y3/?y4/6/?y5/0; //调用检查英雄4围金钱函数
!!VRy12:Sy11 *250; 按等级*250窃取金钱
!!VRy12&y12>y5:Sy5;
!!VRy12&y12>10000:S10000;
!!VRy6:Sy12 *-1;
!!FU90012:Px4/1/?y13; //调用设置召唤位置函数
!!VRz9:S^TelptOut.wav^;
!!SN:Pz9;
!!BU:S143/1/y13/x4/-1/0;
!!BU:Ey13/?y14;
!!if&y14>-1:;
!!VRz2:S^Zn143NPC.def^;
!!FU16028:Py14/2; //调用通过外置DEF变换形象函数 By Oxfea &007
!!BMy14:F4194304;
!!FU16022:Py14/3; //调用生物单体动画函数 By 007
!!FU16022:Py14/15;
!!VRz9:S^Precison.wav^;
!!SN:Pz9;
!!VRy15:S0;
!!VRy15&x4=0:S16;
!!VRz3:S^GoldCoinD.def^; 大金币
!!FU16037:P0/3/y15/150/0/0/1; //调用更换魔法动画函数 By 007
!!FU16039:Px6/?y21/?y22/?y23/?y24/6/?y25/y6; //调用检查英雄4围金钱函数
!!FU16039:Px3/?y31/?y32/?y33/?y34/6/?y35/y12;
!!VRz10:Sz222421;
!!MM:Sz10;
!!BMy14:K9999;
!!en:;
!!SN&x4=0:W^DaoQie.1^/0;
!!SN&x4=1:W^DaoQie.2^/0;
!!BU:R;
!?FU17042&x1=-6;
!!BMx16:T?y1 N?y2 O?y3;
!!VRv9&y1>-1:+1; 检查部队数
貌似把这段修改就可以把交换职业的步骤放在战斗开始时触发了!这样就可以解决攻守城里面的职业互换了!但有个问题就是有时候出现战斗中没有偷钱!!!大神能给点意见么? |
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