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成长值: 18555 TA的每日心情 | 慵懒 2024-10-26 21:02 |
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签到天数: 400 天 连续签到: 1 天 [LV.9]龙巫妖
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发表于 2021-6-2 00:46:33
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I personally think that if you can't use more than 2 kinds of resources due to interface restrictions, such as 1 wood and 1 ore plus money so that you can recruit a paladin, if you can only use one kind of resources due to interface restrictions, I personally think it is more reasonable to recruit a paladin not with 2 ores plus money but with 1 ore plus money, because the paladin itself wears steel armor, but steel armor production should necessarily use ore instead of wood, wood can't make steel armor. However, the production of steel armor should necessarily use ore rather than wood, wood is not made of steel armor, I personally think that if you have to choose one from wood and ore, 1 ore is more reasonable. If it is 2 ore then it seems slightly more expensive, because if it is paladin on more than a hundred words, it will be more than a few hundred ore number, so then the ore may be very scarce for players, although the game ore in the late game is not much of a role, huh. Although 2 ore plus money to make a paladin is also a good choice, but taking into account the playability of the game, I think 1 paladin by money and 1 ore manufacturing more reasonable, of course, this is only my personal ideas, the final decision to be made by the author. Of course, if you can, the most reasonable or 1 wood and 1 ore plus money to create a paladin manufacturing costs is my personal opinion the most reasonable. After all, the paladin is still produced by the training ground, the training ground itself is built from wood, and the paladin's steel armor can not be separated from the manufacturing cost of ore. So 1 wood and 1 ore plus money to create a paladin is the most ideal and reasonable choice. The game's third-order upgrade seems to have a problem, that is, the stronghold clan inside the ogre elder than the ogre king less 5HP blood, the ogre elder only 55HP blood, while the ogre king has 60HP blood, as a matter of fact in the third-order upgrade ogre elder is the upgrade version of the ogre king, should be higher than the ogre king in all values, but in the current 2.9.2 I'm not sure if this is a problem on the Chinese side or a problem created by your Argentinian players when creating the script. I'm not sure if this is a problem on the Chinese side or a problem created by your Argentinian players when creating scripts. If it's a problem created by your side when creating scripts, as a player I hope to fix this problem.
@Vmaiko
我个人认为如果由于界面限制而导致不能使用2种以上的资源的话,比如1木头和1矿石加上金钱从而可以招募1个圣骑士,如果由于界面限制只能使用一种资源的话,我个人认为招募圣骑士不是用2个矿石加上金钱而是用1个矿石加上金钱更为合理,因为圣骑士本身穿的都是钢铁质的盔甲,然而钢铁质的盔甲生产制造应该必然会用到矿石而不是木头,木头是做不出钢铁质的盔甲的,个人认为如果非要从木头和矿石种选择一项的话,1个矿石更为合理。如果是2个矿石的话就稍微显得贵了点点,因为如果是圣骑士上百以上的话,那就会多好几百个矿石的数量,这样的话对玩家而言矿石有可能就会十分稀缺,虽然游戏中矿石在后期也没多大的作用,呵呵。虽然2个矿石加上金钱制造1个圣骑士也是不错的选择,但是考虑到游戏可玩性而言个人认为1个圣骑士由金钱和1个矿石的制造更加合理,当然这只是我个人的想法,最终还是要靠作者来做决定的。当然啦,如果可以的话最合理的还是1个木头和1个矿石加上金钱制造出1个圣骑士的制造费用是我个人认为最为合理的。毕竟圣骑士还是由训练场生产出来的,训练场本身就是由木头建造的,而圣骑士的钢铁盔甲也离不开矿石的制造成本。所以1个木头和1个矿石加上金钱制造出1个圣骑士是最为理想合理的选择。游戏中的三阶升级好像还有个问题,就是据点族里面的食人魔长老比食人魔王少了5HP的血量,食人魔长老只有55HP的血量,而食人魔王却有60HP的血量,照理来说在三阶升级中食人魔长老是食人魔王的升级版本,应该比食人魔王在各数值方面更高才对,然而在当前的2.9.2 版本中食人魔长老却比食人魔王少了5HP,我不确定这个问题是中国玩家这边的问题还是你们阿根廷那边玩家所制造脚本时产生的问题,我不太确定。如果是你们那边制造脚本时产生的问题,作为玩家而言希望能够修复这个问题,谢谢了。
@Vmaiko |
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