DOWNLOAD THOSE FILES
DOWNLOAD THOSE FILES:
下载下面的文件:
1) Data.zip - The extracted folder "sagamosa" and its subfolders must be extracted to folder H3\data\zvs. It contains all the neccassary graphic files for the scripts to run.
1)Data.zip-解压后的“sagamosa”文件夹以及它的二级文件夹必须放置于H3\data\zvs下。它包含了所有运行脚本所必须的图片 。
2) s.zip - Packed script folder, including my wogified scripts (.[wiki]ERM[/wiki]), the .ERT text files and wogification menu .ERS files. The extracted \s folder should be copied to \data directory instead of your previous \s folder. (Don't forget to make copy of the \s folder before deleting, so you can return to your full 3.58 verison!
2)s.zip -脚本压缩包,包含了我的[wiki]WoG化[/wiki]脚本(.ERM),相应的.ERT文件和WoG化目录.ERS文件。\s文件夹必须直接拷贝到\data (不要忘记对你原来的\s文件夹做好备份!)
CONTENTS:
具体内容:
ADVANCED LEVELS 高等级
This script adds a whole new dimension to the game of Heroes. Now every normal 5th level a Hero gains an "advanced" level and a set of special skills attributable to that level to choose from. Different levels are available to might and magic heroes.
这个脚本为英雄无敌添加了一个全新的维度。现在每个正常的5级英雄获得“增强的”等级并获得一个特殊属性的设置,该设置依赖于选择不同而不同。不同等级对力量和魔法英雄已经可用了。
The current level and set of skills of the Hero may be checked anytime by the click on the Hero picture in the main hero screen. There you can also activate any special skill dialogues and functions.
当前英雄的等级和技能设置可以通过点击英雄界面的英雄头像来查看。你也可以激活任何特殊技能对话框和功能。
Also Hero class may now be changed by click on the Hero class description in the hero screen, which enables you to gain special levels of the both might and magic kind, if you change it wisely (class change is for free when hero is on level 1 or on level of any multiple of 5 (so always stays the whole 5 levels on the same class).
同时你也可以在英雄界面通过点击英雄职业描述更改英雄职业,它可以让你的英雄同时获得力量和魔法特殊等级,如果你可以明智的选择的话(职业更改对一级英雄或任何5的倍数等级英雄是免费的)
For description & pictures of the individual skills available in the level up dialogues, click here.
详细的单个可用技能和等级提升对话框描述及图片,请点击这里
ADVENTURE SPELLS 冒险魔法
Now Aspells are just a single (eventhough powerful) advanced magic skill. Adventure spells spellbook is opened by the right click on the spell book icon on the adventure screen. The script contains cca. 50 spells. For description of the individual spells click here.
现在,一个魔法仅仅是单个(不论是否强大)高级魔法技能。在冒险地图界面,右击魔法书图标可以打开冒险魔法书。这个脚本包含了50条魔法。具体的魔法描述请点击这里
Adventure spells script also contains artefact modifications, which are detaily described on the next page.
冒险魔法脚本也包括了宝物修改,具体细节查看下一页
ENHANCED ARENA 竞技场加强
Modification of the arena script. Now when entered, arena includes a gladiator tournament possibility. Only one hero of certain color can enter the tournament, the rewards for 1-5 tournament rounds are increasing up to 100 000 GP and 3 ATT and 3 DEF. The final fights are really challenging!
竞技场脚本修改。现在,当访问竞技场,将会有机会参加斗剑联赛。某一旗帜的玩家只有一位英雄可以进入比赛,1-5回合的比赛奖励是最高100 000GP,3攻击力和3防御力。最后一战将是极具挑战的!
TEMPLE 神殿
A new church like building which lets you hire the Gods emissaries of your choice. But be warned, the temple guardians are growing every battle turn!
Also you can now recieve the quest from the monks of the temple.
新的形如教堂的建筑可以让你招募四系神之使者。注意,神殿的守卫在每战后都会增加!
同时,你现在可以在神殿僧侣处获得冒险任务。
Quests can be of several types:
冒险任务主要有以下几种形式:
1) Occupy random town on the map 占领地图上的随机城镇
2) Kill random enemy Hero 杀死随机敌英雄
3) Kill random number (1-3 groups on adventure maps) of random monsters 杀死随机数量(1-3组冒险地图上的)怪物
4) Find random artefact 找寻随机宝物
Also the quests rewards can be very different:
同时,任务奖励将有所不同:
1) Money 金钱
2) Show map 显示地图
3) Experience 经验值
4) Creatures 生物
5) Artefact 宝物
6) Extra Movement for 1 day 补充当日的移动力
7) Primary skills 主要技能奖励
8) Mighty Spells 强力魔法
9) Resources 资源
CASTLE OF DARKNESS 暗黑城堡
This script makes use of the big black tower (bank in Wog scripts, I changed the bank to some other building) and changes it to the Dark's Lord castle. Price when defeating the Lord (boosted Archdevil - 2000 HP), is a random commander artefact.
该脚本使用了大黑塔(WoG脚本中的生物银行,我将这个生物银行更改为别的建筑)并更改为暗之领主城堡。击败领主(增强的大恶魔-2000HP)的奖励是随机的指挥官宝物。
OTHER IMPROVEMENTS 其他改进
1) Commanders of the same alignmnent as town can now be hired by right click on the tavern.
(I didn't like that only commander available to you is the same as your hero class.)
1)右键点击酒馆可以招募隶属城镇类型的指挥官。(我不喜欢只能招募与你英雄相同职业的指挥官)
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MITHRIL SMELTER - I adapted and used Deimios idea of a Mithril mine!( 1 mithril/day if owned)
密银炼制厂-我调整并使用了Deimios关于密银矿的设想!(占领后1密银/天) |
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ORB OF VULNERABILITY - new effect added to that artefact. Now it negates also the ATTACK and DEFENSE bonuses of the heroes in battle, similarily to what does Orb of Inhibition to magic.
(I always thought that Orb of Inhibition negating all the magic is not properly balanced. Magic hero specialising mainly on SP and KN for the whole of the game is suddently ovewhelmed by the sheer force. On XL maps it's quite probable somebody will pick up the Orb of Inhibition, which ultimately can destroys the game).
毁灭之球-该宝物拥有了新功能。现在它可以忽视战斗中英雄对生物的攻、防奖励加成,类似于禁魔球的效果。
(我一直认为禁魔球忽视所有魔法师不太平衡的设置,魔法英雄的能力在这个十足的力量面前无能为力。在XL地图上,非常有可能有人获得这个禁魔球并最终会毁了这个游戏) |
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COMMANDER HUTS - quite similar in idea to official WoG 3.58 huts, nut not quite the same. The Hut gives you an advanced commander skill. Skill may be changed by right click on the hut using mithril (similar to Witch Hut mithril skill changes).
指挥官小屋-非常类似于官方WoG3.58的小屋,但不太一样。该小屋给你一个高级指挥官技能。技能可以通过右击小屋后使用秘银来更改(类似于女巫小屋的密银修改技能设置)——其实就是把女巫小屋的指挥官技能移植到另一个建筑而已,个人认为看点不大——译者 |
5) DIPLOMACY TWEAKS 外交术修改
I always considered diplomacy far too powerful on the XL maps. Now on expert D. you will be joined by 3 stacks and diplomacy skill decreases to advanced, 2 stacks on advanced and diplomacy decreases to basic and 1 stack on basic and the skill is lost completly! You therefore must consider carefully what stacks you want to join and also upgrade the skill regularily to keep it on expert level.
我一直认为外交术在XL地图上太过于强大。现在,在专家级外交术等级,你可以接纳3支堆栈,而你的外交术会降到高级,高级外交术接纳2支堆栈并将为基础外交,而基础外交术只能接纳1支堆栈并丧失这个技能!因此你必须在接纳堆栈部队钱好好考虑并始终为保持专家等级外交术而升级这个技能。
Dialogue counting the joins will show up after every successful join with diplomacy. Status of the skill can also be checked anytime by click on the diplomacy skill icon in hero screen.
会话将会显示记录的由外交术成功带来生物的次数。你也可以在英雄界面点击外交术技能图标来查看该技能的等级状态。
6) WEEK / MONTH END DIALOGUES 周/月结束会话框
End week/month dialogues and reactions have been changed completely to work with the Week of Choice Aspell. That means you can now set your own "week/month of creatures" using the Adventure spells spells. If the creatures are not set by the spell (which you can easily check by RC on month/week/day bar at the bottom of the adventure screen) the new week end routine takes place.
Astrologers can now proclaim either:
周/月效应和结束对话框现在完全被“周选择魔法”控制。这意味着你可以使用冒险魔法来制订自己的“周/月生物”。如果生物没有被魔法(你可以右击冒险地图上的周/月/日显示条来查看细节)设置,新的周末规则将发生。占星家现在可以声明如下预言:
1) Week of a creature (not set by spell, randomly chosen)
生物之周(非魔法设置,随机抽取生物)
2) Not active week (eg. Badger, Grasshopper, Moongoose...)
无活跃之周(如:獾之周,蝗虫之周,月鹅之周等等……)
3) Plague
瘟疫之周
4) Week of resources (including mithril), some resource piles will be randomly scattered on the map
资源之周(包括密银),某些资源堆会随机散落在地图上
[Week of script by Fnord modified & adapted to my Week of Choice script]
5) Magic weeks - Weeks of restrictions on certain magics -
魔法之周-某些魔法限制之周-
Arid week (no water m.), 干旱之周(无水系魔法)
Rainy week (no earth magic) 阴雨之周(无土系魔法)
Storm week (no air m.) 风暴之周(无气系魔法)
Week of Meteorites (no fire m.) 流星之周(无火系魔法)
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