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发表于 2006-9-29 17:19:22
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Recommended bonus: whatever you wish (I chose wizardry)
First, collect all the resources around. When you find a chest, and you have
to choose between 0 gold and -500 experience, choose 0 gold because you WILL
have -500 exp. While exploring, you should find a monk. Don't visit him unless
you see the puzzle and the other monks east. After that, talk to him and he will
disappear and give you access to the puzzle. This is probably the trickiest part
of the map. What you have to do is, make a column of the same terrain. Here are
some hints:
Ask southwest brother to make second and fourth squares the same,
Ask northeast brother to make third and fifth squares the same,
Ask southeast brother to make first, third and fifth squares the same,
Ask northwest brother to make all squares the same (?);
You can divide the task in 3 parts:
1. Make squares 2 and 4 the same
2. Make squares 1,3 and 5 the same
3. Make all the squares the same
If you still don't get it, then visit the monks randomly. You will get it
eventually. It's like a game of rock-paper-scissors or tick-tack-toe. After you
take the grail, make sure that you've saved the game! Get out of there and walk
west. Gorynich should tell you that he built a castle, which looks like a cave.
Enter it, leave the pikeman there and demolish each and every building (right
click on a building to demolish it), except the blacksmith, which you can't
demolish. Exit the castle screen and walk one square down. You should receive
warning messages, which tell you that you will be eliminated from the game.
Stand near the castle for 6 days. To the west of the castle, is a little forest,
which is burning. When a message says that you have one day to capture a town,
go to the castle that you've destroyed and you will fight a pikeman. Hire 5
ghosts from the blacksmith and leave through the burnt forest. Save the game.
Go to the scholar and then walk to the left a few squares and then, north,
and then towards the dwarven statue. You will stop there and have only 3 days to
capture a town, even if, before you stopped, had 5,6 or 7 days. Go west, and
visit the rally flag. After that, collect the resource, right on the left but
don't pick the campfire. You should see the unicorns to the west, go towards
them a few squares, and go up immediately! You should see a gravel road. Walk to
it, and go east, ON the road. After you see the clearing, walk north towards the
garrison. When you reach it, go up one square to activate the trigger, or else
you will be eliminated. Take a look at the picture below if any problems...
Once you are in the town, take the creatures that want to join you, and visit
their dwellings. Make sure that you've visited the dark-yellow tower, so you
will able to "see again". After you can't recruit anymore, leave the town. Walk
around, and when you go to the peasants, don't pick them! Fight them, so you can
improve the number of your ghosts. Visit the peasants' houses until you get
about 300-400 peasants. First fight the 1st level creature to improve your
ghosts. There should be an imp cache around...
There are 3 enemy castles that you must demolish: a fortress, a rampart and a
necropolis, which is blocked for the moment. Once you have about 800 or so
ghosts, attack the fortress, which is in the NE corner of the map. Make sure
you've attacked all the gnolls around and dragonflies attack the lizard
warriors, which defend the heroes. Split the ghosts in two packs and ATTACK.
Fight the enemy hero. Watch out for the frost ring...it can hurt BAD. After you
defeat him, there should be some gnolls around, so attack them. Should be piece
of cake for your ghosts...Attack and demolish the fortress. Do not go back to
it! Kill other creatures that are around and go back for more peasants. Use the
quick-battle option if you don't want to fight yourself. After you've gathered
around 300 peasants again, fo to the rampart which is in the SW corner of the
map. Defeat the centaurs, dwarves and elves that are around, including those
that defend the enemy hero. His main spell is slow. Before you fight him, you
should spread the ghosts in 2 packs again. Defeat him and demolish his castle. A
message should appear and ask you if you still believe the Gorynich. Answer
"No". Explore the map...
There is a sanctuary in the east of the map. Talk to the scholar near it. Go
south and visit the war zealot. A message will pop-up and ask you if you want to
attack him. Answer "yes". Pick the chest. Go west, through the trees and bushes.
It might not seem passable, but it is. There is a monk there. Go to him, and he
will join you if you do one last thing for him...
There is a crypt in the south of the map that you can see in the 1st picture.
Visit it and fight the guards. Now you can go to the Necropolis town, in the NW
corner of the map. It should be harder to fight the necropolis hero and the
castle, so make sure that you've killed all the level 1,2,3,4 and 5 units on the
map. You should have about 1500 ghosts, so attack the Death Knight (Vokial, I
think). Attack and demolish his castle. Go back to the monk that asked you to do
something for him, and...TADA! The map is completed!
[ 本帖最后由 tanling111 于 2006-9-29 17:41 编辑 ] |
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