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发表于 2009-12-24 18:03:16
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ObjTxtEditor.exe
(83.65 KB, 下载次数: 38)
Instructions:
1) Install the .wog file with your new defs
2) Open ZEOBJTS.txt with ObjTxtEditor.exe from Grayface tools
3) Look in editor where you want to place your objects (find a def, copy its name and find it in ZEOBJTS.txt. Placing your def after this object will make your objects appear right after this object in the editor)
4) Manually write the def name and Ctrl+C to add it to the list, save and place ZEOBJTS.txt in DATA.
5) Open the editor and place your object. Open it with space bar and configure as you wish the passability. Open again the ZEOBJTS.txt, look for your object name and delete it. Add it again and set the passability to match exactly the one you choosed in the editor:
For decorative objects set the type to 40, any subtype.
Save, you are done. Place new ZEOBJTS.txt in DATA folder
http://heroescommunity.com/viewt ... 12&pagenumber=3
[ Last edited by Salamandre at 2009-12-24 18:13 ] |
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