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1级 Hired Hero
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发表于 2009-3-10 02:25:39
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H3 Caravans- script 130 preview
Hi,
I didived the script into the following moduls:
1. creating caravans from town
2. handling arrived caravans by player
3. creating caravans from dwelling
4. caravan moving algorithm (approx. 15 tiles/day, half day for map level change)
5. AI support
*6.* Bitwise packer library ( to store user defined composite variables)
Bitwise packer is ready and released.
First part is ready and tested, working on part 2&4. Part 3 will be relatively easy.
Most critical is the AI support.
First caravan departed:
The 7 caravan/town limit works also propely.
For the next step I need to write approx. 11 functions, wich will definitely take time.
Currently I have 3 ideas to improve the ai: lowering prices for caravan troops, speed boost to ai caravans, and instantly sending units from nearby external dwellings to town dwellings for free.
I guess that 20%..80% price reduction and 20%.100% speed boost for easy..impossible would be enough. Any comments or ideas? |
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