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寻tds中隐藏模式改变城中兵种的erm

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发表于 2008-1-5 11:58:00 | 显示全部楼层 |阅读模式
玩了[wiki]TDS[/wiki]的隐藏模式后,感觉里面用塔楼爽了很多,清一色全是远程兵
可是玩别的图却爽不到这样的机会了
问问各位高手,有没有改变塔楼或者任何主城兵种的[wiki]ERM[/wiki]啊,有的话发给我下或者直接把代码贴到回贴里,多谢了

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    社区QQ达人论坛创始人杰出贡献论坛元老

    发表于 2008-1-8 09:37:46 | 显示全部楼层
    1. ZVSE
    2. !#IF:V502/0 V525/0 V528/0 V530/0;
    3. !#VRv1080:S-1;
    4. !?PI&v1012>2;
    5. !!FU1361:P;
    6. !!FU&-502:E;
    7. !!VRv1080:Sv1009;        v1080 is special mode
    8. !!DO1360/112/126/1:P;

    9. !!VRy10&v1009=0:S6;
    10. !!VRy10&v1009=1:S27;
    11. !!VRy10&v1009=2:S0;
    12. !!VRy10&v1009=3:S150;
    13. !!VRy10&v1009=4:S63;
    14. !!VRy10&v1009=5:S153;
    15. !!VRy10&v1009=6:S149;
    16. !!VRy10&v1009=7:S140;
    17. !!VRy11:S112 R13;
    18. !!VRy11&y11>114:+1;
    19. !!OW:Vv1009/y11/d;
    20. !!HEy10|v1080<2/v1080=4/v1080>5:C0/0/104/10 C0/1/100/15 C0/2/157/1;
    21. !!HEy10&v1080=2:C0/0/100/2 C0/1/44/5 C0/2/196/1;
    22. !!HEy10&v1080=3:C0/0/194/15 C0/1/100/15 C0/2/157/1;
    23. !!HEy10&v1080=5:C0/0/108/10 C0/1/134/2 C0/2/133/1;
    24. !!COy10:A1/155/0 A1/153/0;
    25. !!HEy10&y10<>27/y10<>153:B2/14 L1^hps115bs.pcx^ L2^hpl115bs.pcx^;
    26. !!HEy10|y10=27/y10=153:B2/15 L1^hps128qc.pcx^ L2^hpl128qc.pcx^;

    27. !!CA10/64/0&v470=0:T7 I0;
    28. !!CA45/100/0&v471=0:T7 I0;
    29. !!CA70/72/0&v472=0:T7 I0;
    30. !!CA121/56/0&v473=0:T7 I0;
    31. !!IF&v473=0:V530/1;            Necromancy
    32. !!UN&v473=0:T7/0/0/194 T7/0/1/194 T7/4/0/172 T7/4/1/172;
    33. !!MA&v473=0:P194/5 A194/5 D194/4 M194/1 E194/3 S194/5 L194/0 C194/6/80 G194/15 O194/7;
    34. !!MA&v473=0:P172/60 A172/11 D172/16 M172/12 E172/16 S172/8 L172/4 C172/6/800 G172/3 O172/7;
    35. !!EA194&v473=0:L17500 B6/1/115/49/0/0/1/1/1/2/2/2/3/3/3;
    36. !!EA194&v473=0:B7/1/75/80/0/0/0/0/0/5/10/15/20/25/30;
    37. !!EA194&v473=0:B8/1/102/102/0/0/0/0/0/0/1/1/1/1/1;
    38. !!EA194&v473=0:B9/1/76/49/0/5/10/15/20/25/30/35/40/45/50;
    39. !!EA194&v473=0:B10/1/119/66/0/0/0/0/0/0/0/0/0/0/1;
    40. !!EA172&v473=0:L87500 B9/1/102/85/0/0/0/0/0/0/1/1/1/1/1;
    41. !!EA172&v473=0:B10/1/66/61/0/0/0/0/0/5/10/15/20/25/30;
    42. !!CA51/20/0&v474=0:T7 I0;
    43. !!CA90/16/0&v475=0:T7 I0;
    44. !!CA131/112/0&v476=0:T7 I0;
    45. !!CA86/109/0&v477=0:T7 I0;

    46. !?FU1361;
    47. !!VRz1:S^请输入密码^;
    48. !!VRz2:S^woodmelon^;
    49. !!VRz3:S^yunings^;
    50. !!VRz4:S^输入正确的密码后可使用隐藏种族

    51. <提示:剧情中出现过的人名?论坛地址?>^;
    52. !!VRz5:S^^;
    53. !!VRz6:S^gamerhome^;
    54. !!VRz-1:S^..\Data\zvs\Lib1.res\NPC7.gif^;
    55. !!IF:D20/4/1/5/-1///////////;
    56. !!IF:F20/////1;
    57. !!IF:E1/20;
    58. !!FU&v1<>5:E;
    59. !!IF|z1=z2/z1=z3/z1=z6:V502/1;
    60. !!VRz6&-502:S^密码错误!你想重试吗?^;
    61. !!IF&-502:D1///6////////////;
    62. !!IF&-502:F1/////1;
    63. !!IF&-502:E1/1;
    64. !!FU1361&v1=5/-502:P;

    65. !?TM94&1000/502;
    66. !!CA10/64/0&v470=0:M2/0/-1/-1;
    67. !!CA45/100/0&v471=0:M2/0/-1/-1;
    68. !!CA70/72/0&v472=0:M2/0/-1/-1;
    69. !!CA121/56/0&v473=0:M2/0/-1/-1;
    70. !!CA51/20/0&v474=0:M2/0/-1/-1;
    71. !!CA90/16/0&v475=0:M2/0/-1/-1;
    72. !!CA131/112/0&v476=0:M2/0/-1/-1;
    73. !!CA86/109/0&v477=0:M2/0/-1/-1;

    74. !?FU1360;
    75. !!VRy10&v1009=0:S1;
    76. !!VRy10&v1009=1:S2;
    77. !!VRy10&v1009=2:S4;
    78. !!VRy10&v1009=3:S8;
    79. !!VRy10&v1009=4:S16;
    80. !!VRy10&v1009=5:S32;
    81. !!VRy10&v1009=6:S64;
    82. !!VRy10&v1009=7:S128;
    83. !!HEx16&x16<>115:R3/1/y10;

    84. ***********************************
    85. !?BA0&502;
    86. !!IF:V528/0;
    87. !!VRv1076:S-1;
    88. !!VRv1076&v1009=0:S6;
    89. !!VRv1076&v1009=1:S27;
    90. !!VRv1076&v1009=2:S0;
    91. !!VRv1076&v1009=3:S150;
    92. !!VRv1076&v1009=4:S63;
    93. !!VRv1076&v1009=5:S153;
    94. !!VRv1076&v1009=6:S149;
    95. !!VRv1076&v1009=7:S140;
    96. !!IF&v1004=v1076:V528/1;
    97. !!IF&v1005>-1/v1005=v1076:V528/1;
    98. !!FU&-528:E;
    99. !!VRv5230:C0/0/0/0/0/0/0;
    100. !!IF:Wv1076;
    101. !!VRv5237:C3/3/3/3/3/3/3;
    102. !!VRv5237&w3=1:C5/5/5/5/5/5/5;
    103. !!VRv5244:C-1/-1/-1/-1/-1/-1/-1;
    104. !!HEv1076:C0/0/?v5244/d C0/1/?v5245/d C0/2/?v5246/d;
    105. !!HEv1076:C0/3/?v5247/d C0/4/?v5248/d C0/5/?v5249/d C0/6/?v5250/d;

    106. !?BF&528;
    107. !!IF:V539/1;            cheat

    108. !?BG1&528;
    109. !!BU:C?y60;
    110. !!IF&y60=1:V539/0;
    111. !!FU1365&y60=1:P0;

    112. !?BA1&528/539;
    113. !!HE-1:O?y-10;
    114. !!HE-1&y-10>-1:N?y-11;
    115. !!FU1365&y-10>-1/y-11=v1076:P1;

    116. !?FU1365;
    117. !!HEv1076&v5244>-1/v5237<3:C0/0/v5244/d;
    118. !!HEv1076&v5245>-1/v5238<3:C0/1/v5245/d;
    119. !!HEv1076&v5246>-1/v5239<3:C0/2/v5246/d;
    120. !!HEv1076&v5247>-1/v5240<3:C0/3/v5247/d;
    121. !!HEv1076&v5248>-1/v5241<3:C0/4/v5248/d;
    122. !!HEv1076&v5249>-1/v5242<3:C0/5/v5249/d;
    123. !!HEv1076&v5250>-1/v5243<3:C0/6/v5250/d;
    124. !!UN&x1=1:R1;

    125. !?CM4&528;
    126. !!CM:I?y60 S?y61;
    127. !!VRz1&y60=2004/y61=14:S^变形对[wiki]追随者[/wiki],宠物,召唤的生物,机器,吸星大法的生物,鬼魂均无效
    128. 每个部队都有3次变化机会,变化后原部队所有状态均保留,但可能会
    129. 得到新生物的一些特技:如圣龙恐惧,天使复活,凤凰重生,蛮牛死亡
    130. 凝视,紫龙和灯神施法等。但十字军的双击,恶魔不反击未必会有效
    131. 肉搏生物变成远程生物仅能得到5枚箭,单格/双格生物不能相互变化
    132. 可变化的生物等级与英雄等级成正比,逢6级生物增加1级,如此类推.^;
    133. !!VRz2&y60=2004/y61=14:S^变形后某些特技下回合才能生效^;
    134. !!VRz3&y60=2004/y61=14:S^变形后的生物保持原有[wiki]生物特技[/wiki]^;
    135. !!VRz4&y60=2004/y61=14:S^变形后的生物使用新生物的特技^;
    136. !!IF&y60=2004/y61=14:D3/1//2/////3/4///3/4//;
    137. !!IF&y60=2004/y61=14:F3/3/4///1;
    138. !!IF&y60=2004/y61=14:E3/3;
    139. !!IF&y60=2004/y61=14/v3=1:V525/0;
    140. !!IF&y60=2004/y61=14/v3=2:V525/1;
    141. !!CM&y60=2004/y61=14:R0;
    142. !!FU&y60<>2008:E;
    143. !!FU&y61<>14:E;
    144. !!FU&v1076<0:E;
    145. !!BG:N?y60;         stack
    146. !!BMy60:O?y85;
    147. !!VRy59:S5237 +y85;
    148. !!FU&vy59=0:E;
    149. !!VRy58:Svy59;
    150. !!FU&v1076=63/v7500>-1/y60=v7500:E;       super henchmen exit
    151. !!HEv1076:Ed/?y61/1;           hero Level
    152. !!BMy60:T?y62 F?y63;  creature ID & flag & army shot
    153. !!FU|y62=159/y85<0:E; ghost / no army shot exit
    154. !!FU&y62>173/y62<192:E;     pet exit
    155. !!FU&y62>144/y62<150:E;     machine exit
    156. !!FU&v1076=27/v1060>-1/y62=v1060:E;       Gem's Vampire exit
    157. !!CM:R0;
    158. !!VRy63:&1;                 Takes square
    159. !!VRv2:C-1/-1/-1/-1;
    160. !!VRy93:S5244 +y85;
    161. !!VRz1:S^城堡 (战争狂热者)^;
    162. !!VRz2:S^壁垒 (席尔瓦半人马)^;
    163. !!VRz3:S^塔楼 (圣侏儒,钻石人)^;
    164. !!VRz4:S^地狱 (半身人,野猪)^;
    165. !!VRz5:S^墓园 (木乃伊,龙巫妖)^;
    166. !!VRz6:S^龙城 (农民,游牧民)^;
    167. !!VRz7:S^据点 (变狼人,桥梁怪)^;
    168. !!VRz8:S^要塞 (血污怪,盗贼)^;
    169. !!VRz9:S^元素城 (元素使者)^;
    170. !!VRz10:S^中立生物^;
    171. !!VRz11:S^^;
    172. !!VRz11&y62<>vy93:S^还原^;
    173. !!VRz12:S^取消^;
    174. !!VRz13:S^选择变形后的生物所属城镇类型

    175. 剩余变化次数: %Y58 (右键点击自动战斗图标可查看帮助)^;
    176. !!IF:G1/1/2048/13/1/2/3/4/5/6/7/8/9/10/11/12;
    177. !!VRv2&v1=1:S0;
    178. !!VRv2&v1=2:S1;
    179. !!VRv2&v1=4:S2;
    180. !!VRv2&v1=8:S3;
    181. !!VRv2&v1=16:S4;
    182. !!VRv2&v1=32:S5;
    183. !!VRv2&v1=64:S6;
    184. !!VRv2&v1=128:S7;
    185. !!VRv2&v1=256:S8;
    186. !!VRv2&v1=512:S9;
    187. !!VRv5&v1=1024:Svy93;
    188. !!FU&v1=2048:E;
    189. !!FU1362&v2>-1:Py61/y63/y62;

    190. !!FU&v5<0:E;
    191. !!DO1364/27/75/1:Py60/0;    check spell
    192. !!BMy60:P?y64;
    193. !!BMy60:C35/y64/1/3/1;
    194. !!BMy60:A?y65D?y66U1/?y77U2/?y78F?y79H?y80L?y81S?y82F?y83N?y84I?y86;
    195. !!BMy60:F?y92F?y95F?y96F?y97F?y98B?y56;
    196. !!VRy79:&4;
    197. !!VRy89:S5230 +y85;
    198. !!BMy60&y79=4:U3/?vy89;
    199. !!VRy90:Sy60 +1 *-1;
    200. !!EAy90:E?y91/10/d/d;       exp
    201. !!EAy90:L?y57;              exp cap
    202. !!VRy83:|4194304;
    203. !!VRy83:|8388608;
    204. !!BMy60:Fy83;
    205. !!BMy60:C18/y64/3/3/1;
    206. !!BU:Sv5/y84/y64/y86/y85/1;
    207. !!BU:Ey64/?y87;
    208. !!FU&y87<0:E;

    209. !!VRy99:Sy87 +1 *-1;
    210. !!EAy99&525:Ov5;
    211. !!EAy99:Ly57;                   set exp cap
    212. !!EAy99:Ey91/10/d/d;            set exp

    213. !!MA:Xv5/?y88;
    214. !!VRy88:&4;
    215. !!BMy87:Ay65 Dy66 U1/y77 U2/y78 Hy80 Ly81 Sy82 By56;
    216. !!BMy87&y79=4/y88=4:U3/vy89;
    217. !!BMy87&y79=0/y88=4/vy89=0:U3/5;
    218. !!BMy87&y79=0/y88=4/vy89>0:U3/vy89;
    219. !!DO1364/27/75/1:Py87/1;        set spell

    220. *old creature
    221. !!VRy92:&2;                     fly
    222. !!VRy95:&32768;                 attack twice
    223. !!VRy96:&65536;                 no retaliation
    224. !!VRy97:&524288;                attack around
    225. !!VRy98:&8;                     dragon breath

    226. *new creature
    227. !!BMy87:F?y88 F?y89;
    228. !!VRy89:&2;                     fly
    229. !!VRy94:S0;
    230. !!VRy94|v5=54/v5=55/v5=153:S1;
    231. !!VRy88&y92=2/y89=0:+2;
    232. !!VRy88&y92=0/y89=2/y94=0:-2;            no evil-no fly
    233. !!VRy88&y95>0:|32768;
    234. !!VRy88&y96>0:|65536;
    235. !!VRy88&y97>0:|524288;
    236. !!VRy88&y98>0:|8;
    237. !!BMy87:Fy88;
    238. !!VRvy59:-1;                     No.
    239. !!BMy87:C1/-1/0/0/0;


    240. *x1=hero level x2=Takes square x3=old creature ID
    241. !?FU1362;
    242. !!VRz1:S^^;
    243. !!VRz2:S^^;
    244. !!VRz3:S^^;
    245. !!VRz4:S^^;
    246. !!VRz5:S^^;
    247. !!VRz6:S^^;
    248. !!VRz7:S^^;
    249. !!VRz8:S^^;
    250. !!VRz9:S^^;
    251. !!VRz10:S^^;
    252. !!VRz11:S^^;
    253. !!VRz12:S^取消^;
    254. !!VRz13:S^选择生物^;

    255. !!VRv3&v2<9:Sv2 *14 +1;  Level 1 creature ID
    256. !!VRv4&v2<9:Sv3 +12;     Level 7 creature ID
    257. !!VRv3&v2=8:S119;
    258. !!VRv4&v2<2:+2;
    259. !!VRv4&v2>1/v2<8:+4;
    260. !!VRv4&v2=8:S139;
    261. !!DO1363/v3/v4/2&v2<9:Px1/x2/x3/1;

    262. !!DO1363/132/142/1&v2=9:Px1/x2/x3/1;

    263. !!IF:G1/1/2048/13/1/2/3/4/5/6/7/8/9/10/11/12;
    264. !!VRv5&v2<9/v1=1:Sv3;              Level 1
    265. !!VRv5&v2<9/v1=2:Sv3 +2;           Level 2
    266. !!VRv5&v2<9/v1=4:Sv3 +4;           Level 3
    267. !!VRv5&v2<9/v1=8:Sv3 +6;           Level 4
    268. !!VRv5&v2<9/v1=16:Sv3 +8;          Level 5
    269. !!VRv5&v2<9/v1=32:Sv3 +10;         Level 6
    270. !!VRv5&v2<9/v1=64:Sv2 +150;        Level 8
    271. !!VRv5&v2=0/v1=128:S169;      War zealot
    272. !!VRv5&v2=1/v1=128:S192;      Sylvan Centaur
    273. !!VRv5&v2=2/v1=128:S173;      Santa Gremlin
    274. !!VRv5&v2=3/v1=128:S138;      Halfling
    275. !!VRv5&v2=4/v1=128:S141;      Mummy
    276. !!VRv5&v2=5/v1=128:S139;      Peasant
    277. !!VRv5&v2=6/v1=128:S144;      Troll
    278. !!VRv5&v2=7/v1=128:S168;      Gorynych
    279. !!VRv5&v2=2/v1=256:S117;      Diamond Golem
    280. !!VRv5&v2=3/v1=256:S140;      Boar
    281. !!VRv5&v2=4/v1=256:S196;      Dracolich
    282. !!VRv5&v2=5/v1=256:S142;      Nomad
    283. !!VRv5&v2=6/v1=256:S194;      Werewolf
    284. !!VRv5&v2=7/v1=256:S143;      Rogue

    285. !!VRv5&v2=8/v1=128:S164;
    286. !!VRv5&v2=8/v1=256:S165;
    287. !!VRv5&v2=8/v1=512:S166;
    288. !!VRv5&v2=8/v1=1024:S167;           Messenger

    289. !!VRv5&v2=9/v1=1:S132;
    290. !!VRv5&v2=9/v1=2:S133;
    291. !!VRv5&v2=9/v1=4:S134;
    292. !!VRv5&v2=9/v1=8:S135;
    293. !!VRv5&v2=9/v1=16:S136;
    294. !!VRv5&v2=9/v1=32:S137;
    295. !!VRv5&v2=9/v1=64:S170;
    296. !!VRv5&v2=9/v1=128:S171;
    297. !!VRv5&v2=9/v1=256:S172;
    298. !!VRv5&v2=9/v1=512:S193;
    299. !!VRv5&v2=9/v1=1024:S195;

    300. *x16=creature ID
    301. !?FU1363;
    302. !!VRy4:Sx16;
    303. !!VRy4&v2<9/x4=7:Sv2 +150;  Level 8 creature ID

    304. !!VRy4&v2=0/x4=8:S169;      War zealot
    305. !!VRy4&v2=1/x4=8:S192;      Sylvan Centaur
    306. !!VRy4&v2=2/x4=8:S173;      Santa Gremlin
    307. !!VRy4&v2=3/x4=8:S138;      Halfling
    308. !!VRy4&v2=4/x4=8:S141;      Mummy
    309. !!VRy4&v2=5/x4=8:S139;      Peasant
    310. !!VRy4&v2=6/x4=8:S144;      Troll
    311. !!VRy4&v2=7/x4=8:S168;      Gorynych
    312. !!VRy4&v2=2/x4=9:S117;      Diamond Golem
    313. !!VRy4&v2=3/x4=9:S140;      Boar
    314. !!VRy4&v2=4/x4=9:S196;      Dracolich
    315. !!VRy4&v2=5/x4=9:S142;      Nomad
    316. !!VRy4&v2=6/x4=9:S194;      Werewolf
    317. !!VRy4&v2=7/x4=9:S143;      Rogue

    318. !!VRy4&v2=8/x4=8:S164;
    319. !!VRy4&v2=8/x4=9:S165;
    320. !!VRy4&v2=8/x4=10:S166;
    321. !!VRy4&v2=8/x4=11:S167;     Messenger

    322. !!VRy4&v2=9/x4>6/x4<10:+32;
    323. !!VRy4&v2=9/x4=10:S193;
    324. !!VRy4&v2=9/x4=11:S195;

    325. !!MA:Xy4/?y1 Ly4/?y2;       Takes square & creature level
    326. !!VRy1:&1;
    327. !!VRy3:Sx1 :6;
    328. !!VRy5&x1<37:Sx1 %6;
    329. !!VRy3&x1<37/y5=0:-1;       if x1=6,12,18... (-1)
    330. !!UN&y1=x2/y3>=y2/y4<>x3:N3/x4/y4/0;
    331. !!VRzx4&y1=x2/y3>=y2/y4<>x3/x16=45/v2=3:S^Magog^;
    332. !!VRzx4&y1=x2/y3>=y2/y4<>x3/x16=173/v2=2:S^Santa Gremlin^;
    333. !!VRx4:+1;                  VR(z+1)

    334. *x1=stack x16=spell
    335. *x2=(0)check (1)set
    336. !?FU1364;
    337. !!FU|x16=35/x16=57/x16=59/x16=60:E;
    338. !!FU&x16>36/x16<41:E;
    339. !!FU&x16>61/x16<71:E;
    340. !!VRy1:Sx16 +600;
    341. !!VRy2:Sx16 +650;
    342. !!BMx1&x2=0:Gx16/?vy1/?vy2;        check
    343. !!BMx1&x2=1/vy1>0:Mx16/vy1/vy2;    set

    344. ***********************************************

    345. !?PI&v1080=2;
    346. !!UN:T7/0/0/44 T7/0/1/45 T7/2/0/14 T7/2/1/192 T7/3/0/76 T7/3/1/77;
    347. !!UN:T7/4/0/169 T7/4/1/193 T7/5/0/94 T7/5/1/95 T7/6/0/196 T7/6/1/196;
    348. !!MA:A44/3 D44/3 M44/1 E44/3 P44/4 P169/35 P193/40 O44/7;
    349. !!MA:A45/4 D45/4 M45/2 E45/3 P45/5 S45/5 O45/7;
    350. !!MA:A14/7 D14/8 M14/2 E14/5 P14/18 S14/7 O14/7;
    351. !!MA:A192/9 D192/8 P192/20 O192/7 X196/d-262144 X196/d-131072 X196/d16;
    352. !!MA:O76/7 O77/7 O193/7 O169/7 O94/7 O95/7 O196/7;
    353. !!MA:L44/0 L45/1 L14/2 L193/4;
    354. !!EA14:B7/1/102/83/1/1/1/1/1/1/1/1/1/1/1;
    355. !!VRy1:S17500;
    356. !!EA44:Ly1; !!EA45:Ly1;
    357. !!VRy2:Sy1 *3;
    358. !!EA14:Ly2;
    359. !!VRy5:Sy1 *5;
    360. !!EA193:Ly5;

    361. ***********************************************

    362. !?PI&v1080=4;
    363. !!VRz1:S^绿龙^;
    364. !!VRz2:S^巨人^;
    365. !!VRz3:S^恶魔^;
    366. !!VRz4:S^骨龙^;
    367. !!VRz5:S^红龙^;
    368. !!VRz6:S^比蒙^;
    369. !!VRz7:S^九头龙^;
    370. !!VRz8:S^火鸟^;
    371. !!VRz9:S^剧情生物^;
    372. !!VRz10:S^请选择[wiki]第二追随者[/wiki]类型

    373. 选择非剧情生物会出现乱七八糟的技能和莫明奇妙的剧情。^;
    374. !!IF:G1/1/256/10/1/2/3/4/5/6/7/8/9;
    375. !!VRv7501&v1=1:S26;
    376. !!VRv7501&v1=2:S40;
    377. !!VRv7501&v1=4:S54;
    378. !!VRv7501&v1=8:S68;
    379. !!VRv7501&v1=16:S82;
    380. !!VRv7501&v1=32:S96;
    381. !!VRv7501&v1=64:S110;
    382. !!VRv7501&v1=128:S130;
    383. !!MA:Ov7501/?y10;
    384. !!VRv7518:Sv7501 +1;
    385. !!VRv7519:Sy10 +150;

    386. ***********************************************

    387. !?PI&v1080=5;
    388. !!UN:T7/0/0/104 T7/0/1/105 T7/1/0/108 T7/1/1/109 T7/2/0/110 T7/2/1/111;
    389. !!UN:T7/3/0/168 T7/3/1/157 T7/4/0/134 T7/4/1/135 T7/5/0/195 T7/5/1/172 T7/6/0/133 T7/6/1/132;
    390. !!MA:A104/3 D104/5 M104/2 E104/3 S104/5 P104/10 C104/6/60 L104/0 I104/100;
    391. !!MA:A105/4 D105/6 M105/2 E105/4 S105/6 P105/10 C105/6/80 L105/0 I105/115;
    392. !!MA:A108/5 D108/6 M108/3 E108/5 S108/7 P108/20 C108/6/120 L108/1 I108/200;
    393. !!MA:A109/6 D109/8 M109/4 E109/6 S109/8 P109/25 C109/6/150 L109/1 I109/200;
    394. !!MA:A110/7 D110/9 M110/6 E110/8 S110/6 P110/40 C110/6/250 L110/2 I110/324;
    395. !!MA:A111/8 D111/10 M111/7 E111/10 S111/7 P111/50 C111/6/300 C111/3/0 L111/2 I111/364;
    396. !!MA:A168/10 D168/10 M168/8 E168/12 S168/8 P168/60 X168/d128 O168/7 C168/6/350 C168/3/0 L168/3 I168/445;
    397. !!MA:A157/11 D157/12 M157/10 E157/15 S157/9 P157/70 C157/6/400 C157/3/0 L157/3 I157/500;
    398. !!MA:A134/10 D134/11 M134/10 E134/15 S134/10 P134/80 O134/7 C134/6/900 C134/5/0 L134/4 I134/600;
    399. !!MA:A135/13 D135/13 M135/15 E135/18 S135/12 P135/100 O135/7 C135/6/1000 C135/3/0 L135/4 I135/620;
    400. !!MA:X195/d128 S195/14 O195/7 S172/15 X172/d128 X172/d16 O172/7;
    401. !!MA:A133/30 D133/30 M133/30 E133/35 P133/250 O133/7 C133/6/3000 C133/4/0 C133/3/1 L133/6 I133/5000;
    402. !!MA:A132/35 D132/35 M132/35 E132/40 P132/300 O132/7 C132/6/5000 C132/1/0 C132/3/3 L132/6 I132/6000;
    403. !!EA135:B8/1/114/50/0/0/0/0/0/10/20/40/60/80/100;
    404. !!VRy1:S17500;
    405. !!EA104:Ly1; !!EA105:Ly1;
    406. !!VRy2:Sy1 *2;
    407. !!EA108:Ly2; !!EA109:Ly2;
    408. !!VRy3:Sy1 *3;
    409. !!EA110:Ly3; !!EA111:Ly3;
    410. !!VRy4:Sy1 *4;
    411. !!EA168:Ly4; !!EA157:Ly4;
    412. !!VRy5:Sy1 *5;
    413. !!EA134:Ly5; !!EA135:Ly5;
    414. !!VRy6:Sy1 *7;
    415. !!EA133:Ly6; !!EA132:Ly6;
    416. !!AR71/48/0:G0/d/300 G1/d/300 G2/d/300 G3/d/300 G4/d/300 G5/d/300 G6/d/300;
    417. !!MA:U111/-2;
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