cccbbb 发表于 2013-10-3 17:29:34

* support for Chinese fonts (GBK 2-byte encoding
这句真是振奋人心

a968574 发表于 2013-10-3 23:44:24

有没有新的地图编辑器

53lm2 发表于 2013-10-7 00:46:28

支持中文字库才是094的最大进步
前不久还有人说道这个

lxzasm 发表于 2013-10-11 17:24:52

这个一定要支持!

cqhzw 发表于 2014-1-6 15:54:36

好东西啊,收藏收藏

songfx 发表于 2014-3-5 22:47:00

2014.3.1
更新至0.95,
支持战役

shenhui133 发表于 2014-5-15 00:01:21

貌似不错的样子~~!!

songfx 发表于 2014-6-1 18:50:53

像是可以生成随机地图了。我觉得亮点是英雄列表的长度,难度不限制英雄数量了吗?
http://i118.photobucket.com/albums/o102/DjFaust/VCMI/RMG03_zps12667666.png

mao2134801 发表于 2014-6-4 02:43:17

我想说的是··· 我该下哪个版本啊1······

songfx 发表于 2014-6-21 06:45:39

预计7月1日发布0.96版

songfx 发表于 2014-6-21 06:46:25

mao2134801 发表于 2014-6-4 02:43
我想说的是··· 我该下哪个版本啊1······
你不用下载任何版本,因为这个MOD没完成,而且不适于新手。

mao2134801 发表于 2014-6-24 02:41:18

songfx 发表于 2014-6-21 06:46
你不用下载任何版本,因为这个MOD没完成,而且不适于新手。

你在BS我么····我嚓   新人也有人权不懂我可以慢慢去学啊 = =

songfx 发表于 2014-7-5 06:31:44

VCMI 0.96 released!
Author: Warmonger @ 2014-07-01, 19:45
We are happy to announce next release, VCMI 0.96. This version brings many new features and improvements.

Old spells can be configured, new spells can be added in mods. Refer to Spell Format for details.
Launcher now supports submods and more detailed info. Refer to Modding changelog for all the details.
Random map generator was significantly advanced. It is not complete yet, though you may want to watch generated maps with vcmieagles cheat. Unfortunatelly, you can't play them.
Last but not least, adventure map objects have undergone major rework. This allows to add and replace new graphics for adventure objects and opens up future modding possibilities.

All the features mentioned are advancing and will be improved in upcoming version. Our team has grew significantly, past month was the most active month in our repository ever. Thanks to all developers and testers who contributed to this build, especially the new ones :).

Download links for VCMI 0.96:
Windows package
Installation on Linux
(packages for other systems will be added soon)

Installation:
Extract the package into your main Heroes folder. If you have older version of VCMI, delete it first.
VCMI works with SoD, WoG 3.58f and ERA installations. We recommend using English version, though VCMI should also work with other language versions. If you want to make your H3 installation English, extract this package into Data/ subfolder.

Changelog
0.95 -> 0.96
GENERAL:
* (linux) now VCMI follows XDG specifications. See http://forum.vcmi.eu/viewtopic.php?t=858

ADVENTURE AI:
* Optimized speed and removed various bottlenecks.

ADVENTURE MAP:
* Heroes auto-level primary and secondary skill levels according to experience

BATTLES:
* Wall hit/miss sound will be played when using catapult during siege

SPELLS:
* New configuration format: http://wiki.vcmi.eu/index.php?title=Spell_Format

RANDOM MAP GENERATOR
* Towns from mods can be used
* Reading connections, terrains, towns and mines from template
* Zone placement
* Zone borders and connections, fractalized paths inside zones
* Guard generation
* Treasue piles generation (so far only few removable objects)

MODS:
* Support for submods - mod may have their own "submods" located in <modname>/Mods directory
* Mods may provide their own changelogs and screenshots that will be visible in Launcher
* Mods can now add new (offensive, buffs, debuffs) spells and change existing
* Mods can use custom mage guild background pictures and videos for taverns, setting of resources daily income for buildings

GENERAL:
* Added configuring of heroes quantity per player allowed in game

Visit VCMI wiki for more modetails about our project.
Report any bugs on our bugtracker.
Please support VCMI on this forum and on Github

VCMI Team

rains 发表于 2015-4-2 10:54:08

VCMI 0.98发布了http://forum.vcmi.eu/portal.php?sid=f4d6d6c9417eca63d18414e9367417b7

songfx 发表于 2015-4-5 13:31:51


VCMI 0.98 released
Author: Warmonger @ 2015-04-01, 10:11
We're happy to give you new version VCMI 0.98.

Previous release 0.97 was not very satisfactory, it has a number of issues with AI as well as crashbugs. Luckily now all these problems are solved and you can play new VCMI 0.98 with no problems.

Finally all the spells in game are supported. New additions include missing adventure spells and Earthquake.
An important new feature is World View option. You will also notice nice fading effect on picked treasures and adventure map transitions.
Pathfinder and AI are allowed to use Monoliths to teleport between different parts of map. This should substantailly improve your game experience.

RMG got significant improvements to balance and look. Most prominent feature is presence of rock tunnels in the underground level.

Savegame format has changed since 0.97, but you still will be able to load games from 0.97c.

Fixed bugs are listed here:
http://bugs.vcmi.eu/chang...p?version_id=80
http://bugs.vcmi.eu/chang...p?version_id=79
http://bugs.vcmi.eu/chang...p?version_id=78

Download VCMI 0.98

Changelog:

Quote:

0.97 -> 0.98
GENERAL:
* Pathfinder can now find way using Monoliths and Whirlpools (only used if hero has protection)

ADVENTURE AI:
* AI will try to use Monolith entrances for exploration
* AI will now always revisit each exit of two way monolith if exit no longer visible
* AI will eagerly pick guarded and blocked treasures

ADVENTURE MAP:
* Implemented world view
* Added graphical fading effects

SPELLS:
* New spells handled:
- Earthquake
- View Air
- View Earth
- Visions
- Disguise
* Implemented CURE spell negative dispell effect
* Added LOCATION target for spells castable on any hex with new target modifiers

BATTLES:
* Implemented OH3 stack split / upgrade formulas according to AlexSpl

RANDOM MAP GENERATOR:
* Underground tunnels are working now
* Implemented "junction" zone type
* Improved zone placing algorithm
* More balanced distribution of treasure piles
* More obstacles within zones



Many thanks to all developers who contributed to this build, especially new joiner ArseniyShestakov aka. SXX.

anjingfengge 发表于 2015-10-31 16:58:49

一个很老的游戏,能够一直持续下去,离不开这些人的辛苦,多谢

songfx 发表于 2016-1-10 13:18:08

对于VCMI的进展, 我已是无语了,去年一整年只更新了一个版本。 新年发布了一个新版本0.98f。 而且在官网首页上居然都看不到。
下载地址:
http://download.vcmi.eu/vcmi_098f.rar
有兴趣的请尝试,我是不想尝试了。

总上所述 发表于 2017-12-10 21:53:00

楼主和感兴趣的朋友可以看下我们做的汉化版最新更新,目前已经是0.99版+11月26日build,已经汉化修正新种族18个。;kl;
英文新种族汉化主要是我来做,禁林、心灵、堡垒是作者刚出圣龙在修正。完成度太低的MOD我在这次更新中舍弃,等制作者继续。
http://www.gamerhome.com/bbs/forum.php?mod=viewthread&tid=407735&page=1&extra=#pid10572125
https://tieba.baidu.com/p/5414719139?see_lz=1
页: 1 2 3 4 5 6 7 [8]
查看完整版本: VCMI主题帖(2016年元旦更新至0.98f)

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