yunings 发表于 2006-1-29 15:30:18

冒险魔法&其他脚本——by Sagamosa(部分翻译已放出)

Hello everybody,
大家好,

After a long time of work on a lot of scripts, I decided to make them published.
经过长时间的脚本编制,我现在决定发布它们了。

On the below link you can find really lots of new scripts I made during the summer vacations. These scripts mainly are:
在以下的链接中,你可以找到相当多的脚本。它们都是我利用暑假完成的。这些脚本主要包括:

1, Adventure spells - the script is slightly inspired by Demios' global spells script but is completly new. Script includes more than 30 new spells and some 5 corresponding artefacts.
1、冒险魔法——这个脚本的些许灵感来自Demios的全局魔法脚本,但却是全新的。脚本包含了30条以上的新魔法和5个与其对应的宝物。

2, Secondary skills enhancements
Many skills improved, especially leadership, scouting, scholar and some others.
2、第二技能增强
许多第二技能得到了增强,特别是领导术(leadership),侦查术(scouting),学术(scholar)和一些其他的东西。

3, Explosive mithril
Idea I found somewhere on this forum and found it interesting.
3、爆炸型秘银
我在本论坛发现的这个主意,认为挺有趣的。

4, Royal residence
New building introduced in the town screen - similar to capitol - increases income 6000/day.
4、皇族资格
出现在城镇界面的新建筑——类似于国会——增加王国收入6000/天

5, Place of Gods
You can recrut god's emmisaries in there.
5、神之宫殿
你可以在那里招募神之使者

6, Conflux improvement
As I never liked playing for Conflux I added the opportunity to choose your town troops (and hoped it will be more intersting)
6、元素城增强
我不喜欢用元素族,我添加了可以让你选择城镇部队的机会(我希望这样会有趣一些)

7, Enhanced arena
Reworked script using the Arena picture. The script now is more stable and balanced. Also some new elements introduced.
7、竞技场增强
我对竞技场脚本进行重新编写。这个脚本现在更加平衡、稳定。一些新元素也引入其中。

All of it you can find on the following page.
http://www.WoG.euweb.cz
你可以在下面链接找到所有脚本。
http://www.wog.euweb.cz/

Comments and further suggestions welcomed.
欢迎对脚本提供建议和批评。
Sagamosa

以上帖子内容转载自 Heroes Community

yunings 发表于 2006-1-29 15:33:11

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<h1><U><strong>DOWNLOAD THOSE FILES:</strong></U> <br />
    <u>下载下面的文件:</u> </h1>
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<p>1) <a href="http://www.WoG.euweb.cz/download/data.zip">Data.zip</a> - The extracted   folder "sagamosa" and its subfolders must be extracted to folder <strong>H3\data\zvs</strong>. It contains all the neccassary graphic files for the scripts   to run.<br />
1)<a href="http://www.wog.euweb.cz/download/data.zip">Data.zip</a>-<span class="style2">解压后的“sagamosa”文件夹以及它的二级文件夹必须放置于<strong>H3\data\zvs</strong>下。它包含了所有运行脚本所必须的图片 。 </span><br />
</p>
<p>2) <a href="http://www.wog.euweb.cz/s.zip">s.zip</a> - Packed script folder, including my wogified   scripts (.ERM), the .ERT text files and wogification menu .ERS files. The   extracted \s folder should be copied to \data directory instead of your previous   \s folder. (Don't forget to make copy of the \s folder before deleting, so you   can return to your full 3.58 verison! <br />
2)<a href="http://www.wog.euweb.cz/s.zip">s.zip</a> <span class="style2">-脚本压缩包,包含了我的WoG化脚本(.ERM),相应的.ERT文件和WoG化目录.ERS文件。\s文件夹必须直接拷贝到\data (不要忘记对你原来的\s文件夹做好备份!)</span> </p>
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<h1><U><strong>CONTENTS:<br />
      <span class="style2">具体内容:</span> </strong></U></h1>
<h1><p> </p>
    <p> </p>
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<p><strong>ADVANCED LEVELS <span class="style2">高等级</span></strong><br />
This script adds a whole new   dimension to the game of Heroes. Now every normal 5th level a Hero gains an "advanced" level and a set of special skills attributable to that level to   choose from. Different levels are available to might and magic heroes. <br />
<span class="style2">这个脚本为英雄无敌添加了一个全新的维度。现在每个正常的5级英雄获得“增强的”等级并获得一个特殊属性的设置,该设置依赖于选择不同而不同。不同等级对力量和魔法英雄已经可用了。</span></p>
<p>The current level and set of skills of the Hero may be checked anytime by the   click on the Hero picture in the main hero screen. There you can also activate   any special skill dialogues and functions.<br />
<span class="style2">当前英雄的等级和技能设置可以通过点击英雄界面的英雄头像来查看。你也可以激活任何特殊技能对话框和功能。</span></p>
<p>Also Hero class may now be changed by click on the Hero class description in   the hero screen, which enables you to gain special levels of the both might and   magic kind, if you change it wisely (class change is for free when hero is on   level 1 or on level of any multiple of 5 (so always stays the whole 5 levels on   the same class).<br />
<span class="style2">同时你也可以在英雄界面通过点击英雄职业描述更改英雄职业,它可以让你的英雄同时获得力量和魔法特殊等级,如果你可以明智的选择的话(职业更改对一级英雄或任何5的倍数等级英雄是免费的)</span></p>
<p>For description & pictures of the individual skills available in the   level up dialogues, click <a href="http://h3wog.com/viewthread.php?tid=736&extra=page=1">here</a>.<br />
<span class="style2">详细的单个可用技能和等级提升对话框描述及图片,请点击</span><a href="http://h3wog.com/viewthread.php?tid=736&extra=page=1">这里</a></p>
<p><strong>ADVENTURE SPELLS 冒险魔法</strong><br />
Now Aspells are just a single (eventhough   powerful) advanced magic skill. Adventure spells spellbook is opened by the   right click on the spell book icon on the adventure screen. The script contains   cca. 50 spells. For description of the individual spells click <a href="http://www.wog.euweb.cz/spells.html">here</a>.<br />
<span class="style2">现在,一个魔法仅仅是单个(不论是否强大)高级魔法技能。在冒险地图界面,右击魔法书图标可以打开冒险魔法书。这个脚本包含了50条魔法。具体的魔法描述请点击</span><a href="http://www.wog.euweb.cz/spells.html">这里</a> </p>
<p>Adventure spells script also contains artefact modifications, which are   detaily described on the next <a href="http://www.wog.euweb.cz/artefacts.html">page</a>.<br />
<span class="style2">冒险魔法脚本也包括了宝物修改,具体细节查看</span><a href="http://www.wog.euweb.cz/artefacts.html">下一页</a></p>
<p><strong>ENHANCED ARENA <span class="style2">竞技场加强</span></strong><br />
Modification of the arena script. Now when entered,   arena includes a gladiator tournament possibility. Only one hero of certain   color can enter the tournament, the rewards for 1-5 tournament rounds are   increasing up to 100 000 GP and 3 ATT and 3 DEF. The final fights are really   challenging!<br />
<span class="style2">竞技场脚本修改。现在,当访问竞技场,将会有机会参加斗剑联赛。某一旗帜的玩家只有一位英雄可以进入比赛,1-5回合的比赛奖励是最高100 000GP,3攻击力和3防御力。最后一战将是极具挑战的!</span> </p>
<p><strong>TEMPLE 神殿</strong><br />
A new church like building which lets you hire the <strong>Gods   emissaries</strong> of your choice. But be warned, the temple guardians are growing   every battle turn!<br />
Also you can now recieve the <strong>quest</strong> from the monks of the temple.<br />
<span class="style2">新的形如教堂的建筑可以让你招募四系<strong>神之使者</strong>。注意,神殿的守卫在每战后都会增加!<br />
同时,你现在可以在神殿僧侣处获得<strong>冒险任务</strong>。</span><br />
<img hspace="50" src="http://www.wog.euweb.cz/Zobj029.gif" align="left" vspace="80" /> </p>
<p>Quests can be of several types:<br />
<span class="style2">冒险任务主要有以下几种形式:</span><br />
1) Occupy random town on the map<span class="style2"> 占领地图上的随机城镇</span><br />
2)   Kill random enemy Hero <span class="style2">杀死随机敌英雄</span><br />
3) Kill random number (1-3 groups on adventure maps)   of random monsters <span class="style2">杀死随机数量(1-3组冒险地图上的)怪物</span><br />
4) Find random artefact <span class="style2">找寻随机宝物</span> </p>
<p>Also the quests rewards can be very different:<br />
<span class="style2">同时,任务奖励将有所不同:</span><br />
1) Money <span class="style2">金钱</span> <br />
2) Show map <span class="style2">显示地图</span> <br />
3) Experience <span class="style2">经验值</span> <br />
4) Creatures <span class="style2">生物</span> <br />
5) Artefact <span class="style2">宝物</span> <br />
6) Extra Movement for 1   day <span class="style2">补充当日的移动力</span> <br />
7) Primary skills <span class="style2">主要技能奖励</span> <br />
8) Mighty Spells <span class="style2">强力魔法</span> <br />
9) Resources <span class="style2">资源</span> </p>
<p><strong>CASTLE OF DARKNESS <span class="style2">暗黑城堡</span></strong><br />
    <img hspace="50" src="http://www.wog.euweb.cz/Zobj041.gif" align="left" vspace="30" /> </p>
<p>This script makes use of the big black tower (bank in Wog scripts, I changed   the bank to some other building) and changes it to the Dark's Lord castle. Price   when defeating the Lord (boosted Archdevil - 2000 HP), is a random commander   artefact.<br />
<span class="style2">该脚本使用了大黑塔(WoG脚本中的生物银行,我将这个生物银行更改为别的建筑)并更改为暗之领主城堡。击败领主(增强的大恶魔-2000HP)的奖励是随机的指挥官宝物。</span></p>
<p></p>
<p></p>
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<p> </p>
<p><strong>OTHER IMPROVEMENTS <span class="style2">其他改进</span></strong> </p>
<p><br />
1) Commanders of the same alignmnent as town can now be hired by right   click on the tavern. <br />
<em>(I didn't like that only commander available to you   is the same as your hero class.)</em><br />
1)右键点击酒馆可以招募隶属城镇类型的指挥官。(我不喜欢只能招募与你英雄相同职业的指挥官)</p>
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      <p>2)</p></td>
      <td><img hspace="20" src="http://www.wog.euweb.cz/Zobj021.gif" /></td>
      <td>
      <p>MITHRIL SMELTER - I adapted and used Deimios idea of a Mithril mine!( 1   mithril/day if owned)<br />
          <span class="style2">密银炼制厂-我调整并使用了Deimios关于密银矿的设想!(占领后1密银/天)</span> </p></td>
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      <td>3)</td>
      <td><img hspace="50" src="http://www.wog.euweb.cz/orb.JPG" valign="top" /></td>
      <td>ORB OF VULNERABILITY - new effect added to that artefact. Now it negates   also the ATTACK and DEFENSE bonuses of the heroes in battle, similarily to what   does Orb of Inhibition to magic.<br />
          <em>(I always thought that Orb of Inhibition   negating all the magic is not properly balanced. Magic hero specialising mainly   on SP and KN for the whole of the game is suddently ovewhelmed by the sheer   force. On XL maps it's quite probable somebody will pick up the Orb of   Inhibition, which ultimately can destroys the   game).<br />
          <span class="style2">毁灭之球-该宝物拥有了新功能。现在它可以忽视战斗中英雄对生物的攻、防奖励加成,类似于禁魔球的效果。<br />
          (我一直认为禁魔球忽视所有魔法师不太平衡的设置,魔法英雄的能力在这个十足的力量面前无能为力。在XL地图上,非常有可能有人获得这个禁魔球并最终会毁了这个游戏)</span> </em></td>
    </tr>
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<p> </p>
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<tbody>
    <tr>
      <td>4)</td>
      <td><img hspace="40" src="http://www.wog.euweb.cz/Zobjb.gif" valign="top" /></td>
      <td>COMMANDER HUTS - quite similar in idea to official WoG 3.58 huts, nut not   quite the same. The Hut gives you an advanced commander skill. Skill may be   changed by right click on the hut using mithril (similar to Witch Hut mithril   skill changes).<br />
      <span class="style2">指挥官小屋-非常类似于官方WoG3.58的小屋,但不太一样。该小屋给你一个高级指挥官技能。技能可以通过右击小屋后使用秘银来更改(类似于女巫小屋的密银修改技能设置)</span><span class="style1">——其实就是把女巫小屋的指挥官技能移植到另一个建筑而已,个人认为看点不大——译者</span></td>
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<p><img hspace="40" src="http://www.wog.euweb.cz/diplomacy.JPG" align="right" /> 5)                                       DIPLOMACY TWEAKS <span class="style2">外交术修改</span></p>
<p></p>
<p>I always considered diplomacy far too powerful on the XL maps. Now on expert   D. you will be joined by 3 stacks and diplomacy skill decreases to advanced, 2   stacks on advanced and diplomacy decreases to basic and 1 stack on basic and the   skill is lost completly! You therefore must consider carefully what stacks you   want to join and also upgrade the skill regularily to keep it on expert level.<br />
<span class="style2">我一直认为外交术在XL地图上太过于强大。现在,在专家级外交术等级,你可以接纳3支堆栈,而你的外交术会降到高级,高级外交术接纳2支堆栈并将为基础外交,而基础外交术只能接纳1支堆栈并丧失这个技能!因此你必须在接纳堆栈部队钱好好考虑并始终为保持专家等级外交术而升级这个技能。</span></p>
<p><em>Dialogue counting the joins will show up after every successful join with   diplomacy. Status of the skill can also be checked anytime by click on the   diplomacy skill icon in hero screen.<br />
    <span class="style2">会话将会显示记录的由外交术成功带来生物的次数。你也可以在英雄界面点击外交术技能图标来查看该技能的等级状态。</span></em></p>
<p></p>
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<p></p>
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<p></p>
<p>6)                                    WEEK / MONTH END DIALOGUES <span class="style2">周/月结束会话框</span></p>
<p>End week/month dialogues and reactions have been changed completely to work   with the <em>Week of Choice</em> Aspell. That means you can now set your own   "week/month of creatures" using the Adventure spells spells. If the creatures   are not set by the spell (which you can easily check by RC on month/week/day bar   at the bottom of the adventure screen) the new week end routine takes place. <br />
Astrologers can now proclaim either:<br />
<span class="style2">周/月效应和结束对话框现在完全被“周选择魔法”控制。这意味着你可以使用冒险魔法来制订自己的“周/月生物”。如果生物没有被魔法(你可以右击冒险地图上的周/月/日显示条来查看细节)设置,新的周末规则将发生。占星家现在可以声明如下预言:</span><br />
1) Week of a creature (not set by   spell, randomly chosen)<br />
<span class="style2">生物之周(非魔法设置,随机抽取生物)</span><br />
2) Not active week (eg. Badger, Grasshopper,   Moongoose...)<br />
<span class="style2">无活跃之周(如:獾之周,蝗虫之周,月鹅之周等等……)</span> <br />
3) Plague <br />
<span class="style2">瘟疫之周 </span><br />
4) Week of resources (including mithril), some   resource piles will be randomly scattered on the map<br />
<span class="style2">资源之周(包括密银),某些资源堆会随机散落在地图上 <em></em></span><em><br />
   
</em> <br />
5) Magic   weeks - Weeks of restrictions on certain magics - <br />
<span class="style2">魔法之周-某些魔法限制之周-</span><br />
      
<strong>Arid week</strong> (no water m.), <span class="style2"><strong>干旱之周</strong>(无水系魔法)</span><br />
<strong>       Rainy week</strong> (no earth magic) <span class="style2"><strong>阴雨之周</strong>(无土系魔法)</span><br />
<strong>       Storm   week </strong>(no air m.) <span class="style2"><strong>风暴之周</strong>(无气系魔法)</span><br />
<strong>       Week of Meteorites </strong>(no fire m.) <span class="style2"><strong>流星之周</strong>(无火系魔法)</span></p>
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逝者如斯夫 发表于 2006-1-30 09:53:53

期待中…………

yunings 发表于 2006-1-31 22:19:37

呼……

两篇帖子搞定,剩下另外一篇帖子工作量还相当大……

逝者如斯夫 发表于 2006-1-31 23:09:59

Storm week (no air m.) 风暴之周(无土系魔法)
应该是无空气魔法…………

yunings 发表于 2006-2-1 09:43:08

唔,检查了两三遍,还是有疏忽的地方……

已修正。

tianxiao 发表于 2006-2-4 10:45:46

yunings,你能否告诉我这些新的脚本,每一个都是干什么的?
而且我装上补丁后,只要一打仗就出现黑屏,然后出现错误退出来!!!

逝者如斯夫 发表于 2006-2-4 11:09:10

必须先清楚旧的所有S文件夹里的内容,才可以装。

yunings 发表于 2006-2-4 14:21:50

原帖由 tianxiao 于 2006-2-4 10:45 发表
yunings,你能否告诉我这些新的脚本,每一个都是干什么的?
而且我装上补丁后,只要一打仗就出现黑屏,然后出现错误退出来!!!


这些新脚本我还没有具体看过。如果要体验这些脚本,请备份好你的Data/s文件夹,清空78号以后的脚本,并替换使用补丁中的脚本再尝试。

实际上,这个补丁是03年推出的,因此它极有可能是为357准备的个人补丁。

逝者如斯夫 发表于 2006-2-4 14:51:26

可惜暂时有别的东西想…………而且这些补丁冲突如此严重,所以我暂时不打算测试…………过会再说…………

gazza2000 发表于 2012-7-10 15:36:44

外交术被削弱了很多啊,期待神之使者的出现

wog2005 发表于 2012-7-22 00:49:04

好东西

akgod 发表于 2012-7-22 10:01:55

为357准备的???介个……怎么感觉大倒退呢……

流星之周为虾米没火呢……不明白啊不明白

喝醉了 发表于 2012-12-5 22:50:55

好像玩哦。等,,,再等,,,等到汉化。。。
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