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发表于 2006-1-25 19:09:41
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这一段的汉化怎么那么奇怪……把原来的重要内容都搞没了……
来看原文吧。虽然不存在7个值同时用到的时候,但它们是有意义的
P S:强烈建议学习时看英文原版……汉化版虽方便但多少揉入了些翻译者的个人理解。等已掌握后查阅资料时再看中文版不迟……
!!HE#:X$1/$2/$3/$4/$5/$6/$7; - get/set/check all speciality settings.
$1...$7 - parameters.
Speciality types (defined by $1)
$1=0 Secondary skills
$2=secondary skill number (see Format SS )
($3...$7 ignored, preferably 0)
$1=1 Creatures
$2=creature type number (see Format C )
($3...$7 ignored, preferably 0)
$1=2 Resources
$2=resource type (see Format R )
($3...$7 ignored, preferably 0)
$1=3 Spells
$2=spell number (see Format SP)
($3...$7 ignored, preferably 0)
$1=4 Creatures extra
$2=creature type number (see Format C )
$3=attack bonus
$4=defence bonus
$5=damage bonus
($6...$7 ignored, preferably 0)
$1=5 Speed and other
$2=subtype
($3...$7 ignored, preferably 0)
$1=6 Upgrades
$2=creature 1 to upgrade(see Format C )
$6=creature 2 to upgrade(see Format C )
$7=creature to upgrade to(see Format C )
($3...$5 ignored, preferably 0)
$1=7 Dragons
$2=attack bonus
$3=defense bonus
($4...$7 ignored, preferably 0)
$1=8 Extra [wiki]WoG[/wiki] speciality
$2=subtype
($3...$7 ignored, preferably 0)
Comment:
You may use 'd' modifier to ignore unchanged settings: HE:...:X8/2/d/d/d/d/d;
The original syntax (number of parameters < 7) should work as before.
Example.
To check the current settings use:
!!HE#:X?y5/?y6/?y7/?y8/?y9/?y10/?y11;
Note:
If you set it X7/???/$1/$2/$3 (so it will be compatible with X4 syntax), so
??? - no matter (it is a placeholder for a creature type)
$1 is an attack bonus
$2 is a defence bonus
$3 is a damage (low and high) bonus. |
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