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成长值: 405 TA的每日心情 | 慵懒 2024-3-7 15:26 |
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签到天数: 96 天 连续签到: 1 天 [LV.6]地狱战马
4级 Famous Hero
- 积分
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发表于 2011-1-5 16:34:07
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显示全部楼层
回复 7# 的帖子
TDS橙色主英雄脚本,女妖可以施法
ZVSE
!?TM94&1000;
!!IF:W63;
!!VRw118:S177;
!!VRw119:S1; henchmen
!#VRz172:S^Super pet^;
!#VRz173:S^No retaliation {attack twice}
Attack around {Can cast spell}^;
!#UN:G1/177/0/172 G1/177/1/172 G1/177/2/173;
!#MA:A177/10 D177/10 E177/20 M177/20 S177/10 P177/100;
!#UN:G1/186/0/172 G1/186/1/172 G1/186/2/173;
!#MA:A186/10 D186/10 E186/20 M186/20 S186/10 P186/100;
!#EA177:B0/1/65/43/0/1/2/3/4/5/6/7/8/9/10; A+
!#EA177:B1/1/68/43/0/1/2/3/4/5/6/7/8/9/10; D+
!#EA177:B2/1/72/37/0/5/10/15/20/25/30/35/40/45/50; H+
!#EA177:B3/1/109/43/0/1/2/3/4/5/6/7/8/9/10; min+
!#EA177:B4/1/77/43/0/1/2/3/4/5/6/7/8/9/10; max+
!#EA177:B5/1/83/43/0/1/1/2/2/3/3/4/4/5/5; S+
!#EA177:B6/1/101/61/5/10/15/20/25/30/35/40/45/50/50; double damage
!#EA177:B7/1/66/61/0/5/5/5/5/10/15/20/15/25/30; block
!#EA177:B8/1/119/48/0/1/1/1/1/1/1/1/1/1/1;
!#EA177:B9/1/75/57/0/5/10/15/20/25/30/35/40/50/60; light
!#EA177:B10/1/98/61/0/5/10/15/20/25/30/35/40/45/50; Reduce Target Defense
!#EA177:B11/1/99/75/0/5/10/15/20/25/30/35/40/45/50; age
!#EA177:B12/1/70/61/0/0/0/0/0/1/1/1/1/1/1; Fear
!#EA177:B13/1/119/68/0/0/0/0/0/0/0/0/0/0/1; spell
!#MA:X177/?y99;
!#VRy99:|32;
!#VRy99:|16384;
!#VRy99:|32768;
!#VRy99:|65536;
!#VRy99:|524288;
!#MA:X177/y99;
!#VRv1013:S1;
!#VRv1088:S27;
!#IF:V543/1;
!?BG0|v1004=63/v1005=63; attack
!!OW:I4/?y-1; AI
!!VRv1013&y-1=1:S1 R1;
!!IF:V503/0;
!!BMv7207&v1004=63/v7207>-1:P?y77;
!!BMv7208&v1005=63/v7208>-1:P?y77;
!!BU&v1004=63/v7207>-1:Ey77/?y78;
!!BU&v1005=63/v7208>-1:Ey77/?y78;
!!BMv7207&v1004=63/v7207>-1/y78>-1:R3;
!!BMv7208&v1005=63/v7208>-1/y78>-1:R3; unlimit re
!!HE-1|v5003=v7207/v5003=v7208:R4/?y-1;
!!HEv1004|v5003=v7207/v5003=v7208:S19/?y-2;
!!HEv1005&v1005>-1:S19/?y-3;
!!VRy-4&y-1=1/y-2<>y-3:S1;
!!VRy-4|y-1=0/y-2=y-3:S0;
!!VRy-3|v5003=v7207/v5003=v7208:Sv997 %5;
!!BMv7207&v1004=63/v7207>-1/v5003=v7207/v5000>=6/v5000<=7/y-3=y-4:C65/y77/3/4/1;
!!BMv7208&v1005=63/v7208>-1/v5003=v7208/v5000>=6/v5000<=7/y-3=y-4:C65/y77/3/4/1; clone
!!BMv7207&v1004=63/v7207>-1/v5003=v7207/v5000=10/y-3=y-4:C65/y77/3/4/1;
!!BMv7208&v1005=63/v7208>-1/v5003=v7208/v5000=10/y-3=y-4:C65/y77/3/4/1; clone
!!BMv7207&v1004=63/v5003=v7207/v7207>-1/v5000=7:T45;
!!BMv7208&v1005=63/v5003=v7208/v7208>-1/v5000=7:T45; shoot
!!UN&v1004=63/v5003=v7207/v7207>-1/v5000=7:G1/45/0/172 G1/45/1/172;
!!UN&v1005=63/v5003=v7208/v7208>-1/v5000=7:G1/45/0/172 G1/45/1/172;
!!BMv7207&v1004=63/v5003=v7207/v7207>-1/v5000=6:T103;
!!BMv7208&v1005=63/v5003=v7208/v7208>-1/v5000=6:T103; closed
!!UN&v1004=63/v5003=v7207/v7207>-1/v5000=6:G1/103/0/172 G1/103/1/172;
!!UN&v1005=63/v5003=v7208/v7208>-1/v5000=6:G1/103/0/172 G1/103/1/172;
!!BMv7207&v1004=63/v5003=v7207/v7207>-1/v5000=6:T103;
!!BMv7208&v1005=63/v5003=v7208/v7208>-1/v5000=6:T103; closed
!!UN&v1004=63/v5003=v7207/v7207>-1/v5000=6:G1/103/0/172 G1/103/1/172;
!!UN&v1005=63/v5003=v7208/v7208>-1/v5000=6:G1/103/0/172 G1/103/1/172;
!!FU&v1004=63/v5003>20:E;
!!FU&v1005=63/v5003<21:E;
!!FU|v5000<6/v5000>7:E;
!!IF&v5016=177:V503/1;
!?BG1|v1004=63/v1005=63;
!!UN&v1004=63/v5003=v7207/v7207>-1/v5000=7:G1/45/0/0 G1/45/1/0;
!!UN&v1005=63/v5003=v7208/v7208>-1/v5000=7:G1/45/0/0 G1/45/1/0;
!!UN&v1004=63/v5003=v7207/v7207>-1/v5000=6:G1/103/0/0 G1/103/1/0;
!!UN&v1005=63/v5003=v7208/v7208>-1/v5000=6:G1/103/0/0 G1/103/1/0;
!!UN&v1004=63/v5002=v7207/v7207>-1/v5000=6:G1/103/0/0 G1/103/1/0;
!!UN&v1005=63/v5002=v7208/v7208>-1/v5000=6:G1/103/0/0 G1/103/1/0;
!!BMv7207&v1004=63/v5003=v7207/v7207>-1/v5000>=6/v5000<=7:T177;
!!BMv7208&v1005=63/v5003=v7208/v7208>-1/v5000>=6/v5000<=7:T177;
!!BMv7207&v1004=63/v5002=v7207/v7207>-1/v5000>=6/v5000<=7:T177;
!!BMv7208&v1005=63/v5002=v7208/v7208>-1/v5000>=6/v5000<=7:T177;
!!HE63&v1004=63/v5003=v7207/v7207>-1/v5000=10:Fd/d/?y9/d/1;
!!BMv5002&v1004=63/v5003=v7207/v7207>-1/v5000=10:Gv1088/?y10/d;
!!BMv5002&v1004=63/v5003=v7207/v7207>-1/v5000=10/y10>0/y10<3/v1088=62:G62/3/d;
!!BMv5002&v1004=63/v5003=v7207/v7207>-1/v5000=10/y10>0/y10<y9/v1088<>47/v1088<>62/v1088<>59:Gv1088/y9/d;
!!HE63&v1005=63/v5003=v7208/v7208>-1/v5000=10:Fd/d/?y9/d/1;
!!BMv5002&v1005=63/v5003=v7208/v7208>-1/v5000=10:Gv1088/?y10/d;
!!BMv5002&v1005=63/v5003=v7208/v7208>-1/v5000=10/y10>0/y10<3/v1088=62:G62/3/d;
!!BMv5002&v1005=63/v5003=v7208/v7208>-1/v5000=10/y10>0/y10<y9/v1088<>47/v1088<>62/v1088<>59:Gv1088/y9/d;
!!FU&-503:E;
!!IF:V503/0;
!!BMv5003&v5003>-1:N?y10;
!!VRy10&y10>99:S99;
!!VRy11:S0 T39;
!!FU&y10<y11:E;
!!VRv600&v1013=1:C42/45/47/50/52/54/59/62/70/71/72/73/74/75/78/80;
!!VRy12&v1013=1:S600 R15;
!!VRv600&v1013=2:C13/15/16/17/18/19/20/21/22/23/24/25/26/57;
!!VRy12&v1013=2:S600 R13;
!!VRy13&v1013=1:S3;
!!VRy13&v1013=2:Sy10;
!!FU7061:Pvy12/1/y13/6/0/v5015/v5002/0/0;
!?BG1|v1004=63/v1005=63; defend
!!FU&v5000<>6:E;
!!FU&v1004=63/v5002<>v7207:E;
!!FU&v1005=63/v5002<>v7208:E;
!!BMv5002&v5002>-1:N?y10;
!!VRy10&y10>99:S99;
!!VRy11:S0 T39;
!!FU&y10<y11:E;
!!VRv600&v1013=1:C42/45/47/50/52/54/59/62/70/71/72/73/74/75/78/80;
!!VRy12&v1013=1:S600 R15;
!!VRv600&v1013=2:C13/15/16/17/18/19/20/21/22/23/24/25/26/57;
!!VRy12&v1013=2:S600 R13;
!!VRy13&v1013=1:S3;
!!VRy13&v1013=2:Sy10;
!!FU7061:Pvy12/1/y13/6/0/v5016/v5003/1/0;
**************************************************
!?BF|v1004=63/v1005=63;
!!VRv1089:S5;
!!BMv7207&v1004=63/v7207>-1/-543:E0;
!!BMv7208&v1005=63/v7208>-1/-543:E0;
!!BMv7207&v1004=63/v7207>-1/543:E5;
!!BMv7208&v1005=63/v7208>-1/543:E5; spell No.
!!BMv7207&v1004=63/v7207>-1:F?y31 F?y32 U3/?y33;
!!BMv7208&v1005=63/v7208>-1:F?y31 F?y32 U3/?y33;
!!VRy31:&4;
!!VRy32&y31=4:-4;
!!VRv1057&y31=4:Sy33; start combat not shoot
!!VRy32:|32768;
!!VRy32:|65536;
!!VRy32:|524288;
!!BMv7207&v1004=63/v7207>-1/y31=4:Fy32;
!!BMv7208&v1005=63/v7208>-1/y31=4:Fy32;
!?CM4|v1004=63/v1005=63;
!!FU&v1004=63/v7207<0:E;
!!FU&v1005=63/v7208<0:E;
!!CM:I?y1 S?y2;
!!BG:Q?i H?j;
!!FU&j<>63:E;
!!FU&y1<>2009:E;
!!FU&y2<>14:E;
!!CM:R0;
!!BMv7207&v1004=63/v7207>-1:F?y3 E?y-1;
!!BMv7208&v1005=63/v7208>-1:F?y3 E?y-1;
!!VRy3:&4;
!!VRz30&v1013=2:S^直接伤害魔法攻击^;
!!VRz30&v1013=1:S^诅咒类魔法攻击^;
!!VRz31&y3=4:S^允许射击^;
!!VRz31&y3=0:S^禁止射击^;
!!VRz32&-543:S^禁止施法^;
!!VRz32&543:S^可以施法^;
!!UN:N1/33/v1088;
!!VRz33:S^施放的魔法:%Z33 ^;
!!VRz33:S^%Z33剩余施法次数:%Y-1^;
!!VRz1:S^目前的选择:%Z30 + %Z31 + %Z32
%Z33 ^;
!!VRz2:S^攻击后施展诅咒类魔法 (类似暗黑骑士的诅咒)^;
!!VRz3:S^攻击后施展攻击类魔法 (类似雷鸟和雷[wiki]神[/wiki]的闪电)^;
!!VRz4:S^禁止女妖射击 (射击失效,箭的数目保留)^;
!!VRz5:S^女妖可以射击 (允许射击,追加火球并可攻击城墙)^;
!!VRz6:S^女妖可以施法 (类似紫龙,神怪主,食人魔法师的施法)^;
!!VRz7:S^禁止女妖施法 (包括祈祷,爆裂,抗魔,失明,克隆,发狂等)^;
!!VRz8:S^取消^;
!!IF:G1/6/64/1/2/3/4/5/6/7/8;
!!VRv1013&v6>0/v6<3:Sv6;
!!BMv7207&v6=32/v1004=63/v7207>-1/543:E?v1089;
!!BMv7208&v6=32/v1005=63/v7208>-1/543:E?v1089;
!!BMv7207&v6=32/v1004=63/v7207>-1/543:E0;
!!BMv7208&v6=32/v1005=63/v7208>-1/543:E0;
!!IF&v6=32/543:V543/0;
!!BMv7207&v6=16/v1004=63/v7207>-1/-543:Ev1089;
!!BMv7208&v6=16/v1005=63/v7208>-1/-543:Ev1089;
!!IF8&v6=16/-543:V543/1;
!!FU|v6<4/v6>8:E;
!!BMv7207&v1004=63/v7207>-1:F?y4 U3/?y5 P?y6;
!!BMv7208&v1005=63/v7208>-1:F?y4 U3/?y5 P?y6;
!!VRy4&v6=4/y3=4:-4;
!!VRy4&v6=8/y3=0:+4;
!!VRv1057&v6=4/y3=4:Sy5; save shot num.
!!VRy4&v1004=63/v7207>-1:|32768;
!!VRy4&v1004=63/v7207>-1:|65536;
!!VRy4&v1004=63/v7207>-1:|524288;
!!VRy4&v1005=63/v7208>-1:|32768;
!!VRy4&v1005=63/v7208>-1:|65536;
!!VRy4&v1005=63/v7208>-1:|524288;
!!BMv7207&v1004=63/v7207>-1:Fy4;
!!BMv7208&v1005=63/v7208>-1:Fy4;
!!BMv7207&v6=8/y3=0/v1004=63/v7207>-1:U3/v1057;
!!BMv7208&v6=8/y3=0/v1005=63/v7208>-1:U3/v1057; reset shot num.
!?MM0|v1004=63/v1005=63;
!!MM:D?y40;
!!BMv7207&v1004=63/v7207>-1/y40=-1/543:P?y43;
!!BMv7208&v1005=63/v7208>-1/y40=-1/543:P?y43;
!!BU&v1004=63/v7207>-1/y40=-1/543:Ey43/?y44;
!!BU&v1005=63/v7208>-1/y40=-1/543:Ey43/?y44;
!!BMv7207&v1004=63/v7207>-1/y40=-1/y44>-1/543:E?y45;
!!BMv7208&v1005=63/v7208>-1/y40=-1/y44>-1/543:E?y45;
!!UN&v1004=63/v7207>-1/543/y40=-1/y44>-1/y45>0:N1/10/v1088;
!!UN&v1005=63/v7208>-1/543/y40=-1/y44>-1/y45>0:N1/10/v1088;
!!VRz10&v1004=63/v7207>-1/543/y40=-1/y44>-1/y45>0:S^{Super pet can casts %Z10 in this round.}^;
!!VRz10&v1005=63/v7208>-1/543/y40=-1/y44>-1/y45>0:S^{Super pet can casts %Z10 in this round.}^;
!!MM&v1004=63/v7207>-1/543/y40=-1/y44>-1/y45>0:Mz10;
!!MM&v1005=63/v7208>-1/543/y40=-1/y44>-1/y45>0:Mz10;
!!FU|y40<0/y40>186:E;
!!BU:Dy40/?y41;
!!FU&y41=-1:E;
!!BU:Ey40/?y41;
!!FU&y41<0:E;
!!UN&y41=v7500:G1/v7501/0/182 G1/v7501/1/182;
!!UN&y41<>v7500:G1/v7501/0/0 G1/v7501/1/0; super henchmen view
-----------------------------------------------------------
Super Henchmen
-----------------------------------------------------------
!#VRv7500:C0/12;
!#VRv7518:C13/150/0;
!#VRv7508:C0/0/0/0/0/0;
!#VRv7516:C0/0;
!#VRz182:S^Super Henchmen^;
!#UN:G1/126/0/182 G1/126/1/182 G1/126/2/182;
!#MA:A126/20 D126/20 E126/50 M126/50 S126/12 P126/200;
!#EA126:C20 L122500 M1000 P12250 U750;
!#EA126:B0/1/65/43/0/1/2/3/4/5/6/7/8/9/10; A+
!#EA126:B1/1/68/43/0/1/2/3/4/5/6/7/8/9/10; D+
!#EA126:B2/1/72/37/0/5/10/15/20/25/30/35/40/45/50; H+
!#EA126:B3/1/109/43/0/1/2/3/4/5/6/7/8/9/10; min+
!#EA126:B4/1/77/43/0/1/2/3/4/5/6/7/8/9/10; max+
!#EA126:B5/1/83/43/0/1/1/2/2/3/3/4/4/5/5; S+
!#EA126:B6/1/115/28/0/1/1/1/1/1/1/2/2/2/2; air shield
!#EA126:B7/1/119/50/0/1/1/1/1/1/1/1/1/1/1; Level 1-2 Hostile Spells
!?PI&v474=1; AI
!!EA126:B6/1/115/28/3/3/3/3/3/3/3/3/3/3/3; air shield
!!EA126:B7/1/115/27/2/2/2/2/2/3/3/3/3/3/3; Shield
!!EA126:B8/1/115/29/0/0/1/1/1/2/2/2/3/3/3; fire Shield
!!EA126:B9/1/102/98/0/0/0/0/0/0/1/1/1/1/1; go back
!!EA126:B10/1/119/52/0/0/0/0/0/0/1/1/1/1/1; Level 1-4 Hostile Spells
!!VRv7508:S1 R1;
!!VRv7511:S1 R1;
!!EA126&v7511=1:B11/1/80/43/1/1/1/1/1/2/2/2/2/2/2;
!!EA126&v7511=2:B11/1/82/43/1/1/1/1/1/2/2/2/2/2/2;
!!VRy2:S0 R99;
!!EA126&y2<50:B12/1/85/153/5/10/20/30/40/50/60/70/80/90/100; Multiple Summon
!!EA126&y2>49:B12/1/108/153/5/10/20/30/40/50/60/70/80/90/100; Summon Clone
!!VRy3:S0 R99;
!!EA126&y3<50:B13/1/66/61/0/0/0/0/0/5/10/15/20/25/30; block
!!EA126&y3>49:B13/1/76/74/5/10/15/25/30/35/40/45/50/55/60; deflect
!?BF|v1004=63/v1005=63;
!!FU&v1012<2:E;
!!IF:V537/1;
!!FU29000:P;
!!VRv7501&v474=1:S150;
!!VRy1&v474=1:Sc0 :10;
!!VRv7502&v474=1:Sv1012 *16 +y1;
!!VRv7513&v474=1:S174000; AI
!!BU&v1004=63:E2/?y-1;
!!VRy-2&v1004=63/y-1<21:S156;
!!VRy-2&v1004=63/y-1>20:S161;
!!BU&v1004=63:Sv7501/v7502/y-2/0/-1/0; attacer
!!BU&v1005=63:Sv7501/v7502/166/1/-1/0; defender
!!BU&v1004=63:Ey-2/?v7500;
!!BU&v1005=63:E166/?v7500; stack
!!VRy-3:Sv7500 +1 *-1;
!!FU&v7500<0:E;
!!EAy-3:O126; ability
!!EAy-3:Ev7513/2/d/d; exp
!!HE63:Ed/?y1/1;
!!VRy2:Sy1 *2;
!!VRy3:Sy2 +8;
!!VRy4:Sy1 :5;
!!MA:Pv7501/?y5;
!!VRy5:*y1 :25;
!!BMv7500:Ady1 Ddy1 U1/dy2 U2/dy3 Sdy4 Hdy5 M4/100/1;
!!BMv7500:F?y-1;
!!VRy-1&v7502>=2:|65536;
!!VRy-1&v7502>=22:|32768;
!!VRy-1&v7502>=52:|8;
!!BMv7500:Fy-1;
!!BMv7500&v7511=1/v7518=131:Ed2; 2 Spell numbers
!!BMv7500&v7511=2/v7518=131:Ed5; 5 Spell numbers
--------------------------------------------------------------------------
*v7500-stack v7501-creature v7502-level v7503-attack&defend
*v7504-min damaae v7505-max damage v7506-speed v7507-hp
---------------------------------------------------------------------------
!?FU29000;
!!VRy1:Sv7518 -1;
!!VRv7501&v7510>=4000/v7510<13000:Sv7518; Archangel
!!VRv7501&v7510>=13000:Sv7519; Supreme Archangel
!!VRv7502&v7501=y1:Sv7510 :200;
!!VRv7502&v7501=v7518:Sv7510 -4000 :300 +20;
!!VRv7502&v7501=v7519:Sv7510 -13000 :500 +50;
!!VRv7502&v7502=0:S1;
!!HE63:Ed/?y1/1;
!!MA:Av7501/?y2 Dv7501/?y3 Ev7501/?y4 Sv7501/?y5 Pv7501/?y6;
!!VRv7503:Sy1 +y2; Attack
!!VRv7514:Sy1 +y3; Defend
!!VRv7504:Sy1 *2 +y4;
!!VRv7505:Sy1 *2 +y4 +8; Damage
!!VRv7506:Sy1 :5 +y5; Speed
!!VRv7507:Sy1 *y6 :25 +y6; hit point
!?BG0|v1004=63/v1005=63;
!!FU&v1012<2:E;
!!IF:V537/0;
!!VRv7517:S0;
!!IF&500:V500/0; check(cheat):flag 500
!!BMv7500:O-1;
!!FU&v7500<0:E;
!!HE63:C0/0/?y44/?y45;
!!BM0&v1004=27/y44>=0/y45>0:O0;
!!BM21&v1005=27/y44>=0/y45>0:O0;
!!BMv7500:P?y-60;
!!BU:Dy-60/?y-61;
!!IF&y-61=-2:V537/1;
!!IF&y-61>-2:V537/0; check if he is dead
!!FU&y-61>-2:E;
!!BU:Ey-60/?y-61;
!!FU&y-61<0:E;
!!BMv7500&v7511=1:R3; Number of retaliations
!!BMv7500&v7511=2/v7518=13:E3; Spell numbers
!!FU&v7518<>131:E;
!!BMv7500:A?y61 D?y62 U1/?y63 U2/?y64 S?y65 H?y66;
!!BMv7500&y61<v7503/y62<v7514/y63<v7504/y64<v7505/y65<v7506/y66<v7507:Av7503 Dv7514 U1/v7504 U2/v7505 Sv7506 Hv7507;
!?BR|v1004=63/v1005=63;
!!BMv7207&v1004=63/v7207>-1:M29/999/3;
!!BMv7208&v1005=63/v7208>-1:M29/999/3;
!!FU&v1012<2:E;
!!FU&v7500<0:E;
!!BMv7500:P?y-60;
!!BU:Ey-60/?y-61;
!!HE63:C0/0/?v1062/?v1063;
!!BMv7500&y-61>-1:O0; army slot
!!IF&y-61>-1:V500/1;
!?BA0&v474=0/1000/v1012>1;
!!HE63|v1004=63/v1005=63:E?v7512/d/1;
!?BA1&v474=0/v1012>1;
!!UN:G1/v7501/0/0 G1/v7501/1/0;
!!VRv7500:S-1;
!!HE-1:O?y1;
!!FU&y1<0:E;
!!HE-1:N?y1;
!!FU&y1<>63:E;
**if player cheat
!!HE63&500:C0/0/-1/-1;
!!HE63&v1062>=0/v1063>0/500:C0/0/v1062/v1063;
!!UN&500:R1;
!!IF&500:V500/0;
**end
!!FU&-537:E;
!!HE63:E?y1/d/1;
!!VRy2:Sy1 -v7512;
!!EAv7501:L?y3;
!!VRy3:*20 :100;
!!VRy2&y2>y3:Sy3;
!!VRv7513:+y2; creature exp
!!VRv7510:+30 T10; exp
!!FU29000:P;
!!FU&v7502=v7509:E;
!!VRy1&v7502=20:Sv7518 -1;
!!UN&v7502=20:N3/1/y1/0;
!!UN&v7502=20:N3/2/v7518/0;
!!UN&v7502=50:N3/1/v7518/0;
!!UN&v7502=50:N3/2/v7519/0;
!!IF&v7502=20:Q1/21/y1/21/v7518/1^%Z1 evolves for %Z2^;
!!IF&v7502=50:Q1/21/v7518/21/v7519/1^%Z1 evolves for %Z2^;
!!IF&v7502>1:Q1/21/v7501/1^Congratulation!Your %Z182 has gained the level %V7502^;
!!VRz1:S^^;!!VRz2:S^^;!!VRz3:S^^;!!VRz4:S^^;!!VRz5:S^^;!!VRz6:S^^;
!!VRz1&v7502=2:S^无反击^;
!!VRz1&v7502=5:S^护盾^;
!!VRz1&v7502=10:S^免疫1 - 3级有害魔法^;
!!VRz1&v7502=22:S^攻击两次^;
!!VRz1&v7502=22/v7518=41:S^无视距离^;
!!VRz1&v7502=30:S^火盾^;
!!VRz1&v7502=30/v7518=131:S^容纳^;
!!VRz1&v7502=45:S^免疫 1-4 级有害魔法^;
!!VRz1&v7502=45/v7518=27:S^免疫 1-5 级有害魔法^;
!!VRz1&v7502=45/v7518=83:S^免疫 1-5 级有害魔法^;
!!VRz1&v7502=52:S^龙息^;
!!VRz1&v7502=55:S^攻击后返回^;
!!VRz1&v7502=55/v7518=41:S^无视障碍^;
!!VRz1&v7502=55/v7518=83:S^高士气^;
!!VRz1&v7502=68:S^死亡凝视^;
!!VRz1&v7502=80:S^丧心病狂(5级魔法)^;
!!VRz1&v7502=100:S^双倍伤害^;
!!VRz1|v7502=2/v7502=5/v7502=10/v7502=22/v7502=30/v7502=45/v7502=52/v7502=55/v7502=68/v7502=80/v7502=100:S^%Z182学到了一个新技能: %Z1.^;
!!VRz2|v7502=2/v7502=5/v7502=10/v7502=22/v7502=30/v7502=45/v7502=52/v7502=55/v7502=68/v7502=80/v7502=100:S^..\Data\zvs\Lib1.res\^;
!!VRz2&v7502=2:S^%Z2E_RETAIL.bmp^;
!!VRz2&v7502=5:S^%Z2E_BLESS.bmp^;
!!VRz2&v7502=10:S^%Z2E_SPLVL3.bmp^;
!!VRz2&v7502=22/v7518<>41:S^%Z2E_DOUBLE.bmp^;
!!VRz2&v7502=22/v7518=41:S^%Z2E_DIST.bmp^;
!!VRz2&v7502=30/v7518<>131:S^%Z2_HP_MP.bmp^;
!!VRz2&v7502=30/v7518=131:S^%Z2E_NOFRIM.bmp^;
!!VRz2&v7502=45/v7518<>27/v7518<>83:S^%Z2E_SPLVL4.bmp^;
!!VRz2&v7502=45/v7518=27:S^%Z2E_SPLVL5.bmp^;
!!VRz2&v7502=45/v7518=83:S^%Z2E_SPLVL5.bmp^;
!!VRz2&v7502=52:S^%Z2E_BREATH.BMP^;
!!VRz2&v7502=55/v7518<>83/v7518<>41:S^%Z2E_HARPY.BMP^;
!!VRz2&v7502=55/v7518=41:S^%Z2E_OBST.bmp^;
!!VRz2&v7502=55/v7518=83:S^%Z2E_MINOT.BMP^;
!!VRz2&v7502=68:S^%Z2_DM_MP.BMP^;
!!VRz2&v7502=80:S^%Z2E_SPBERS.BMP^;
!!VRz2&v7502=100:S^%Z2E_DBLOW.BMP^;
!!IF|v7502=2/v7502=5/v7502=10/v7502=22/v7502=30/v7502=45/v7502=52/v7502=55/v7502=68/v7502=80/v7502=100:D13///1/2///////////;
!!IF|v7502=2/v7502=5/v7502=10/v7502=22/v7502=30/v7502=45/v7502=52/v7502=55/v7502=68/v7502=80/v7502=100:F13/////0;
!!IF|v7502=2/v7502=5/v7502=10/v7502=22/v7502=30/v7502=45/v7502=52/v7502=55/v7502=68/v7502=80/v7502=100:E13/13;
!!VRz1&v7502=68/v7518<>13:S^死亡凝视会令重生,腐蚀,吸血,无视防御等特技失效,真的要学习吗?^;
!!IF&v7502=68/v7518<>13:D1///1////////////;
!!IF&v7502=68/v7518<>13:F1/////1;
!!IF&v7502=68/v7518<>13:E13/1;
!!VRv7520&v7502=68/v7518<>13/v13=5:S1;
!!VRz1|v7502=15/v7502=25/v7502=35/v7502=40/v7502=60:S^%Z182领悟了两个新技能
但是你只能够学习其中一个,机会只有一次啊!^;
!!VRz2|v7502=15/v7502=25/v7502=35/v7502=40/v7502=60:S^请选择要学习的技能^;
!!VRz3&v7502=15:S^缠绕 (树妖特技)^;
!!VRz4&v7502=15:S^麻痹 (狮蝎特技)^;
!!VRz3&v7502=25:S^驱散 敌人有益魔法^;
!!VRz4&v7502=25:S^酸液 降低敌人防御^;
!!VRz3&v7502=35:S^无限反击且增加2次施法次数^;
!!VRz3&v7502=35/v7518<>13/v7518<>131:S^无限反击且能接受有益魔法^;
!!VRz3&v7502=35/v7518=41:S^无限反击且能近身射击^;
!!VRz4&v7502=35:S^降低目标防御^;
!!VRz4&v7502=35/v7518=13:S^无限施法且增加2次反击次数^;
!!VRz4&v7502=35/v7518=97:S^钢铁意志^;
!!VRz4&v7502=35/v7518=131:S^增加施法5次且能恐惧^;
!!VRz3&v7502=40:S^召唤Antichrist (每四回合召唤一次)^;
!!VRz4&v7502=40:S^克隆Antichrist (每一回合克隆一次)^;
!!VRz3&v7502=60:S^格档 (30%机率格档所有伤害)^;
!!VRz4&v7502=60:S^偏移 (60%机率偏移75%伤害)^;
!!VRz7|v7502=15/v7502=25/v7502=35/v7502=40/v7502=60:S^..\Data\zvs\Lib1.res\^;
!!VRz5&v7502=15:S^%Z7E_SPSLOW.BMP^;
!!VRz6&v7502=15:S^%Z7_DF_MP.bmp^;
!!VRz5&v7502=25:S^%Z7E_SPDISP.BMP^;
!!VRz6&v7502=25:S^%Z7E_RDEF.BMP^;
!!VRz5&v7502=35:S^%Z7E_RETAIL1.bmp^;
!!VRz6&v7502=35/v7518<>13/v7518<>131:S^%Z7E_RDEF.BMP^;
!!VRz6&v7502=35/v7518=13:S^%Z7E_CASTER.BMP^;
!!VRz6&v7502=35/v7518=97:S^%Z7E_SPAWILL.BMP^;
!!VRz6&v7502=35/v7518=131:S^%Z7E_CASTER.BMP^;
!!VRz5&v7502=40:S^%Z7E_SUMMON.BMP^;
!!VRz6&v7502=40:S^%Z7E_SUMMON2.bmp^;
!!VRz5&v7502=60:S^%Z7E_BLOCK.BMP^;
!!VRz6&v7502=60:S^%Z7E_BLOCK2.BMP^;
!!IF|v7502=15/v7502=25/v7502=35/v7502=40/v7502=60:D14/1//2/5/6///3/4///3/4//;
!!IF|v7502=15/v7502=25/v7502=35/v7502=40/v7502=60:F14/3/4///0;
!!IF|v7502=15/v7502=25/v7502=35/v7502=40/v7502=60:E14/14;
!!VRv7513&v7502=20:S0;
!!VRv7513&v7502=50:S0; Clear zero
!!VRv7516&v7502=15/v14=1:S1; Bind
!!VRv7516&v7502=15/v14=2:S2; Paralyze
!!VRv7508&v7502=25/v14=1:S1; Dispel Helpful
!!VRv7508&v7502=25/v14=2:S2; Acid Breath
!!VRv7511&v7502=35/v14=1:S1; Number of retaliations
!!VRv7511&v7502=35/v14=2:S2; Spell numbers
!!EA126&v7502=5:B8/1/115/27/0/0/0/1/1/1/1/2/2/2/2;
!!EA126&v7502=20:B8/1/115/27/2/2/2/2/2/3/3/3/3/3/3; Shield
!!EA126&v7502=50:B8/1/115/27/3/3/3/3/3/3/3/3/3/3/3; Shield
!!EA126&v7502=20:B6/1/115/28/2/2/2/2/2/3/3/3/3/3/3;
!!EA126&v7502=50/v7518<>41:B6/1/115/28/3/3/3/3/3/3/3/3/3/3/3; air shield
!!EA126&v7502=22/v7518=41:B6/1/105/61/0/0/1/1/1/1/1/1/1/1/1; No Range Penalty
!!EA126&v7502=50/v7518=41:B6/1/105/61/1/1/1/1/1/1/1/1/1/1/1; No Range Penalty
!!EA126&v7502=10:B7/1/119/51/0/0/0/0/1/1/1/1/1/1/1; Level 1-3 Hostile Spells
!!EA126&v7502=20:B7/1/119/51/1/1/1/1/1/1/1/1/1/1/1; Level 1-3 Hostile Spells
!!EA126&v7502=30:B9/1/115/29/0/0/1/1/1/2/2/2/3/3/3; fire Shield
!!EA126&v7502=30/v7518=131:B9/1/119/48/1/1/1/1/1/1/1/1/1/1/1; accept
!!EA126&v7502=50/v7518<>131:B9/1/115/29/3/3/3/3/3/3/3/3/3/3/3; fire Shield
!!VRz10&v7502=68/v7520=1/v7518=131:S^你选择了死亡凝视,所以容纳由重生代替了!^;
!!IF&v7502=68/v7520=1/v7518=131:D5/10;
!!IF&v7502=68/v7520=1/v7518=131:E1/5;
!!EA126&v7502=68/v7520=1/v7518=131:B9/1/102/114/1/1/1/1/1/1/1/1/1/1/1; Rebirth
!!EA126&v7502=45:B7/1/119/52/0/0/0/0/0/0/1/1/1/1/1; Level 1-4 Hostile Spells
!!EA126&v7502=50:B7/1/119/52/0/1/1/1/1/1/1/1/1/1/1; Level 1-4 Hostile Spells
!!EA126&v7502=50/v7518=27:B7/1/119/53/0/1/1/1/1/1/1/1/1/1/1; Level 1-5 Hostile Spells
!!EA126&v7502=50/v7518=83:B7/1/119/53/0/1/1/1/1/1/1/1/1/1/1; Level 1-5 Hostile Spells
!!EA126&v7502=35/v7511=1:B10/1/80/43/1/1/1/1/1/2/2/2/2/2/2;
!!EA126&v7502=35/v7511=1/v7518=41:B10/1/102/115/0/0/0/0/0/1/1/1/1/1/1;
!!EA126&v7502=35/v7511=2/v7518=13:B10/1/82/43/1/1/1/1/1/2/2/2/2/2/2;
!!EA126&v7502=35/v7511=2/v7518=97:B10/1/119/109/0/0/0/0/0/1/1/1/1/1/1;
!!EA126&v7502=35/v7511=2/v7518=131:B10/1/70/61/0/0/0/0/0/1/1/1/1/1/1;
!!EA126&v7502=35/v7511=1/v7518<>13/v7518<>41/v7518<>131:B10/1/119/48/0/0/0/0/0/1/1/1/1/1/1;
!!EA126&v7502=35/v7511=2/v7518<>13/v7518<>97/v7518<>131:B10/1/98/61/0/0/5/10/15/20/25/30/40/45/50;
!!EA126&v7502=50/v7511=1:B10/1/80/43/2/2/2/2/2/2/2/2/2/2/2; Number of Spells
!!EA126&v7502=50/v7511=2/v7518=13:B10/1/82/43/2/2/2/2/2/2/2/2/2/2/2; Retaliations
!!EA126&v7502=50/v7511=2/v7518=97:B10/1/119/109/1/1/1/1/1/1/1/1/1/1/1; Hostile Mind Spells
!!EA126&v7502=50/v7511=2/v7518=131:B10/1/70/61/1/1/1/1/1/1/1/1/1/1/1;
!!EA126&v7502=50/v7511=1/v7518=41:B10/1/102/115/0/0/0/0/0/1/1/1/1/1/1;
!!EA126&v7502=50/v7511=1/v7518<>13/v7518<>41/v7518<>131:B10/1/119/48/1/1/1/1/1/1/1/1/1/1/1; accept
!!EA126&v7502=50/v7511=2/v7518<>13/v7518<>97/v7518<>131:B10/1/98/61/20/20/20/20/20/20/25/30/40/45/50; Reduce Target Defense
!!EA126&v7502=40/v14=1:B11/1/85/153/5/10/20/30/40/50/60/70/80/90/100;
!!EA126&v7502=40/v14=2:B11/1/108/153/5/10/20/30/40/50/60/70/80/90/100;
!!EA126&v7502=50:B11/1/?y10/d/d/d/d/d/d/d/d/d/d/d/d; check
!!EA126&v7502=50/y10=85:B11/1/85/153/30/40/50/60/70/80/90/100/100/100/100; Multiple Summon
!!EA126&v7502=50/y10=108:B11/1/108/153/30/40/50/60/70/80/90/100/100/100/100; Summon Clone
!!EA126&v7502=55:B12/1/102/98/0/0/0/0/0/0/1/1/1/1/1; go back
!!EA126&v7502=55/v7518=83:B12/1/102/109/0/0/0/0/0/0/1/1/1/1/1; Always Positive Morale
!!EA126&v7502=55/v7518=41:B12/1/111/61/1/1/1/1/1/1/1/1/1/1/1; No Obstacle Penalty
!!VRz1&v7502=68/v7520=1/v7518=83:S^你选择了死亡凝视,攻击后返回失效,你想重新学习吗?^;
!!IF&v7502=68/v7520=1/v7518=83:D1///1////////////;
!!IF&v7502=68/v7520=1/v7518=83:F1/////1;
!!IF&v7502=68/v7520=1/v7518=83:E1/1;
!!EA126&v7502=68/v7520=1/v7518=83/v1=5:B12/1/102/98/0/0/0/0/0/0/1/1/1/1/1; go back
!!EA126&v7502=60/v14=1:B13/1/66/61/0/0/0/0/0/5/10/15/20/25/30; block
!!EA126&v7502=60/v14=2:B13/1/76/74/5/10/15/25/30/35/40/45/50/55/60; deflect
!!EA126&v7502=50:C20 L147000 M1000 P14700 U750;
!!VRv7509:Sv7502;
**************************************************************
!?MF1|v1004=63/v1005=63;
!!FU&v1012<2:E;
!!MF:N?y-30 F?y-32;
!!VRy-31|v5003=v7500/v5002=v7500:S0;
!!VRy-31&v5003=v7500/y-30=v5002:S1;
!!VRy-31&v5002=v7500/y-30=v5003:S2;
!!FU&y-31=0:E;
!!VRy-31:S0;
!!BMy-30:F?y1;
!!VRy1:&16384;
!!VRy-31&y1>0:S1;
!!VRy2&y1=0:Sy-30 +1 *-1;
!!EAy2&y1=0:F0/?y3;
!!EAy2&y1=0:F119/68/?y4 F119/52/?y5 F119/53/?y6 F119/57/?y7 F119/58/?y8;
!!VRy-31&y1=0/y4<y3:S1;
!!VRy-31&y1=0/y5<y3:S1;
!!VRy-31&y1=0/y6<y3:S1;
!!VRy-31&y1=0/y7<y3:S1; fire shield effect
!!VRy-31&y1=0/y8<y3:S1;
!!BMv5003&v5003=v7500/y-30=v5002:G29/?y-2/d N?y-3;
!!BMv5002&v5002=v7500/y-30=v5003:G29/?y-2/d N?y-3;
!!VRv7517:+1;
!!VRy-1:Sv7517 %2;
!!FU&v5003=v7500/v7502>67/y-1=0/y-3>9:E;
!!FU&v5002=v7500/y-31=0/y-1=1/y-2>0:E;
!!FU&v5002=v7500/y-31=1/y-1=0:E;
!!VRy-33:S0 R99;
!!VRy-35:S0 R99;
!!BMy-30&v7508>0:P?y-31;
!!BMy-30&v7508=1/y-33<50:C78/y-31/3/3/1; Dispel Helpful
!!BMy-30&v7508=2/y-33<50:D?y-36;
!!BMy-30&v7508=2/y-33<50/y-36<0:D0;
!!BMy-30&v7508=2/y-33<50/y-36>0:C80/y-31/3/3/1; Acid Breath
!!BMy-30&v7502>=100/y-35<25:P?y-34;
!!SN&v7502>=100/y-35<25:Pz874;
!!BMy-30&v7502>=100/y-35<25:V73;
!!MF&v7502>=100/y-35<25:Fdy-32;
!!VRz44&v7502>=100/y-35<25:S^{Double Damage!Super Henchmen does %Y-32 damage!}^;
!!MM&v7502>=100/y-35<25:Sz44;
******************* deadstare ********************
!?BG|v1004=63/v1005=63;
!!FU&v7520=0/v1080=4:E;
!!FU1345&v5000=6/v5003=v7500/v7502>67:P103/0;
!!FU1345&v5000=6/v5002=v7500/v7502>67:P103/1;
*************** Berserk Bind Paralyze**************
!?BG1|v1004=63/v1005=63;
!!VRy-1&v5006=63/v5000>=6/v5000<=7/v5003=v7500/v7502>14:S0 R99;
!!VRy-1&v5006<>63/v5000>=6/v5000<=7/v5002=v7500/v7502>14:S0 R99;
!!FU7061&v5006=63/v5000>=6/v5000<=7/v5003=v7500/y-1<50/v7516=1:P72/1/3/6//v5015/v5002/0/1;
!!FU7061&v5006<>63/v5000>=6/v5000<=7/v5002=v7500/y-1<50/v7516=1:P72/1/3/6//v5016/v5003/1/1;
!!FU7061&v5006=63/v5000>=6/v5000<=7/v5003=v7500/y-1<50/v7516=2:P74/1/3/6//v5015/v5002/0/1;
!!FU7061&v5006<>63/v5000>=6/v5000<=7/v5002=v7500/y-1<50/v7516=2:P74/1/3/6//v5016/v5003/1/1;
!!VRy-2&v5006=63/v5000=6/v5003=v7500/v7502>79:S0 R99;
!!VRy-2&v5006<>63/v5000=6/v5002=v7500/v7502>79:S0 R99;
!!FU7061&v5006=63/v5000=6/v5003=v7500/y-2<50/v7502>79:P59/1/3/5/13/v5015/v5002/0/1;
!!FU7061&v5006<>63/v5000=6/v5002=v7500/y-2<50/v7502>79:P59/1/3/5/13/v5016/v5003/1/1;
!!VRy-3&v5006=63/v5000=6/v5003=v7500/v7520=1/v7518=27:S0 R99;
!!VRy-3&v5006<>63/v5000=6/v5002=v7500/v7520=1/v7518=27:S0 R99;
!!FU7061&v5006=63/v5000=6/v5003=v7500/y-3<50/v7520=1/v7518=27:P62/2/3/3/13/v5015/v5002/0/1;
!!FU7061&v5006<>63/v5000=6/v5002=v7500/y-3<50/v7520=1/v7518=27:P62/2/3/3/13/v5016/v5003/1/1; blind (Diamond Dragon)
!!VRy-3&v5006=63/v5000=6/v5003=v7500/v7520=1/v7518=55:S0 R99;
!!VRy-3&v5006<>63/v5000=6/v5002=v7500/v7520=1/v7518=55:S0 R99;
!!FU7061&v5006=63/v5000=6/v5003=v7500/y-3<50/v7520=1/v7518=55:P70/2/3/3//v5015/v5002/0/1;
!!FU7061&v5006<>63/v5000=6/v5002=v7500/y-3<50/v7520=1/v7518=55:P70/2/3/3//v5016/v5003/1/1; Stone (Hell Baron)
!!VRy-3&v5006=63/v5000=6/v5003=v7500/v7520=1/v7518=69:S0 R99;
!!VRy-3&v5006<>63/v5000=6/v5002=v7500/v7520=1/v7518=69:S0 R99;
!!FU7061&v5006=63/v5000=6/v5003=v7500/y-3<50/v7520=1/v7518=69:P75/2/3/5/3/v5015/v5002/0/1;
!!FU7061&v5006<>63/v5000=6/v5002=v7500/y-3<50/v7520=1/v7518=69:P75/2/3/5/3/v5016/v5003/1/1; Age (Blood Dragon)
**************************************************
!?CM2&v1012>1;
!!HE-1:N?y66;
!!FU&y66<>63:E;
!!CM:I?y1 S?y2;
!!FU29000&y1=1:P;
!!FU|y2<12/y2>14:E;
!!VRz1&y1=1/v7502<2:S^None^;!!VRz2&y1=1:S^^;
!!VRz3&y1=1:S^^;!!VRz4&y1=1:S^^;
!!VRz1&y1=1/v7502>=2:S^No enemy retaliation^;
!!VRz1&y1=1/v7502>=22/v7518<>41:S^%Z1 {attack twice}^;
!!VRz1&y1=1/v7502>=52:S^%Z1 Breath^;
!!VRz2&y1=1/v7516=1:S^{Bind}^;
!!VRz2&y1=1/v7516=2:S^{Paralyze}^;
!!VRz2&y1=1/v7508=1:S^%Z2 Dispel helpful spell^;
!!VRz2&y1=1/v7508=2:S^%Z2 Acid breath attack^;
!!VRz3&y1=1/v7511=1:S^{Unlimited retaliations}^;
!!VRz3&y1=1/v7511=2/v7518=13:S^{Unlimited cast spell}^;
!!VRz3&y1=1/v7511=2/v7518=131:S^{5 cast spell}^;
!!VRz3&y1=1/v7511=2/v7518<>13/v7518<>131:S^^;
!!VRz4&y1=1/v7502>=68:S^Death Stare^;
!!VRz4&y1=1/v7502>=68/v7520=0/v1080=4:S^^;
!!VRz4&y1=1/v7502>=80:S^%Z4 {Berserk}^;
!!VRz4&y1=1/v7502>=100:S^%Z4 Double Damage^;
!!VRz1&y1=1:S^%Z182 status
{Level}: %V7502 {Speed}: %V7506
{Aattack}: %V7503 {Defend}: %V7514
{Damage}: %V7504 - %V7505 {Hit point}: %V7507
{Experience}: %V7510
{Ability:} %Z1
%Z2 %Z3
%Z4^;
!!IF&y1=1/y2=12:Q1/21/v7501/1^%Z1^;
!!IF&y1=1/y2=14:Q1/21/v7501/4^%Z1^;
***********************************************
!#VRv1086:S-1;
!?CM2;
!!HE-1:N?y-30;
!!FU&y-30<>63:E;
!!CM:I?y10 F?y11 S?y12;
!!VRv2:S0;
!!HE-1&v1086<0:A2/156/?y13/d;
!!FU1370&v1086<0/y10>=40/y10<=44/y12=14/y13>0:P;
!!FU&v1086<0:E;
!!FU&y10<>141:E;
!!FU&y11<>1:E;
!!VRz1:S^战 神 旗 帜 设 置
改变你的[wiki]追随者[/wiki]的战神旗帜设置 :^;
!!VRz-1:S^使[wiki]生物经验[/wiki]对女妖生命值的奖励效果翻倍,并额外再加2点生命^;
!!VRz-2:S^使生物经验对女妖攻击的奖励效果翻倍,并额外再加2点攻击^;
!!VRz-3:S^使生物经验对女妖防御的奖励效果翻倍,并额外再加2点防御^;
!!VRz-4:S^使生物经验对女妖伤害的奖励效果翻倍,并额外再加1点伤害^;
!!VRz-5:S^使生物经验对女妖速度的奖励效果翻倍,并额外再加1点速度^;
!!VRz2:S^取消^;
[Display option dialogue: choice in v1]
!!IF:G1/1/32/1/-1/-2/-3/-4/-5/2;
!!VRv1086&v1=1:S0;
!!VRv1086&v1=2:S1;
!!VRv1086&v1=4:S2;
!!VRv1086&v1=8:S3;
!!VRv1086&v1=16:S4;
!?FU1370;
!!VRz1:S^你想给女妖装备上战旗吗?注意装备后不能再取下!^;
!!VRz2:S^装备后按住Shift后左键点击英雄清单图标可以设置战旗.^;
!!IF:D2/1//2////////////;
!!IF:F2/////1;
!!IF:E2/2;
!!VRv1086&v2=5:S0;
!!HE-1&v2=5:A3/156/1/0;
!!UN&v2=5:R3/-1; |
|