高等级技能和新魔法派系——国外WoG玩家自创补丁介绍,by Sagamosa
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<h3><U><strong>ADVANCED LEVELS - SKILLS AVAILABLE</strong></U>
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<h3>MIGHT HEROES SKILLS</h3>
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<p><img hspace="50" src="http://www.wog.euweb.cz/marching.jpg" align="left" /> </p>
<p>Bard choosing the Marching skill can beat the drum so ferociously that under his command and leadership even the so far untrained armies gain new levels and become upgraded! </p>
<p>To upgrade the army using the Marching skill you must have built, in any of your cities, the upgraded dwelling of this creature. Then you can click on the army in your hero screen and look for the upgrade arrows. </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/chantofbattle.jpg" align="left" /> </p>
<p>When choosing the Chant of Battle, the Hero learns to play a battle song, which increases the courage of his troops before the battle. </p>
<p>Random number of stacks get attack and defense bonuses in the upcoming battle. </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/warmachines.jpg" align="left" /> </p>
<p>Having this advanced skill, Hero learns to wield his war machines in a deadly way! <br />
Such Hero can now have MORE war machines of the same kind in his army and therefore deal multiple damage! </p>
<p>You can also trade the war machines among the friendly heroes. Exact number of your war machines can be seen by the right click on the artefact. </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/ambush.jpg" align="left" /> </p>
<p>Hero with Ambush advanced skill can choose to surprise the enemy and set the ambush trap leaving the enemy completly surrounded on the battle field (similar way like in the dwarven treasury) </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/criticalhit.jpg" align="left" /> </p>
<p>During his many fights in the arena, your Hero learns how to see the vital spots on the enemy bodies and how to lead a blow to strike those vital points. </p>
<p>Now every stack under the command of such hero has a 5% chance to make a critical hit strike, which kills the entire stack at once! </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/swordsmanship.jpg" align="left" /> </p>
<p>The fights you'd won in the Arena had increased your agility and dexterity in such a way that you now can wield *TWO* swords at the same time, one in your right hand and one in your shield (left) hand! </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/breeding.jpg" align="left" /> </p>
<p>Hero choosing this skill learns to tend the creatures in his army in such a skillful way that under his command they increase their numbers every week by 10%! </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/vitality.jpg" align="left" /> </p>
<p>Vitality increases the hit points of all units under Hero's command in the battle by 20%. </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/academics.jpg" align="left" /> </p>
<p>Academics advanced skill gives you a chance to learn your fellow heroes all the secondary skills that you know. </p>
<p>To start the Academics teaching process, you must meet the hero, who you want to teach. </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/spying.jpg" align="left" /> </p>
<p>Hero with Spying advanced skill starts to build his own intelligence service, which can give him detailed information on all enemy heroes! </p>
<p>Your intelligence can give you reports on hero's advanced skills, hero's servant status, hero's secondary skills, creatures and artefacts equipped. </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/strategy.jpg" align="left" /> </p>
<p>Strategy advanced skill is a highly sofisticated battle skill, which gives commanders a new ability to increase the attack and defense of all units which are close (diameter of 3 hexes) to their battle standard! </p>
<p>Increase points are calculated from the commander's own ATT / DEF. (As a bonus, Strategy also negates Tactics secondary skill!) </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/nobility.jpg" align="left" /> </p>
<p>Your royal clothing and noble behaviour persuades the creatures to come to your services more willingly and for less charge than usual. </p>
<p>Price of the hired creatures in the towns and dwellings on the map is 20% less when Hero has a Nobility advanced skill. </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/squire.jpg" align="left" /> </p>
<p>As a rightful king you should have a young sire to tend your needs and help you on your travels with the mundane things. </p>
<p>Squire also helps his Master in the battle, adding his primary skill points (without artefact bonuses!) to the points of his Master. Squire hero must be on level 5 maximum, if he gains more levels, he thinks himself to be too experienced to be just a squire and leaves his Master. </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/command.jpg" align="left" /> </p>
<p>Your mastery of the war strategy and leadership of an army are on such a level now that you can easily command more battalions during the battle effectively. </p>
<p>Command advanced skill gives you opportunity to add additional regiment to your army, having now up to *8* such regiments (i.e. stacks) under your direct command! </p>
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<h3>MAGIC HEROES SKILLS</h3>
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<img hspace="50" src="http://www.wog.euweb.cz/adventurespells.jpg" align="left" />
<p>Hero having Adventure Spells advanced skill is now able to cast all the basic Adventure Spells, which are offered in his spell book. </p>
<p>To access the Adventure Spells spell book right-click on the spell book icon on the Adventure screen. </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/telekinesis.jpg" align="left" /> </p>
<p>Hero having Telekinesis advanced skill is now able to collect resources from afar and visit most of the buildings in his thoughts, leaving the body on the same place. </p>
<p>To perform the Telekinesis action, right-click on the desired object. </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/magicmerchant.jpg" align="left" /> </p>
<p>Hero having Magic Merchant advanced skill is now able to trade mithril for ordinary resources and also trade spell points for resources. You'll never run short of mithril or spell points anymore! </p>
<p>To trade in mithril Magic Merchant Hero must be in town and click on to the marketplace. (Merchant is only interested only in 1 trade a week!) </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/wordofcommand.jpg" align="left" /> </p>
<p>Hero having Word of Command advanced skill will sing the incantantions before the start of every battle and the power of his voice will be such that it temporalily downgrades part of the enemy army! (1 - 2 stacks depending on pure chance) </p>
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<div align="center"><strong>Life Magic</strong>
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<td><img src="http://www.wog.euweb.cz/b-lifemagic.jpg" /> </td>
<td>Life magic will allow you to cast the Life spells (right click on Adventure spells button) and give you a chance together with Expert Water Magic to summon an ENT.</td>
<td><img src="http://www.wog.euweb.cz/fladrif.jpg" /> </td>
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<td align="justify"><img src="http://www.wog.euweb.cz/a-lifemagic.jpg" /></td>
<td>Life Magic can be improved in 3 levels, increasing the power of the Ent. To start the ENT summoning, click on the hero picture in the hero screen.</td>
<td><img src="http://www.wog.euweb.cz/finglas.jpg" /></td>
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<td><img src="http://www.wog.euweb.cz/e-lifemagic.jpg" /> </td>
<td>Ents can support heroes in their battles by casting their special spells (number of spell cast in 1 battle depends on the level of Ent).<br />
They also summon Huorns on the battlefield (50, 75 or 100 Huorns depending on the level of the Ent) at the end of round 1, 3 and 5.</td>
<td><img src="http://www.wog.euweb.cz/fangorn.jpg" /></td>
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<p>Ents are now also visible on the battlefield! </p>
<p><img hspace="100" src="http://www.wog.euweb.cz/entonbattlefield.JPG" align="right" border="1" /> </p>
<p>Ent spells available: </p>
<p><img hspace="10" src="http://www.wog.euweb.cz/bind_1.jpg" /><img hspace="10" src="http://www.wog.euweb.cz/paralyse_1.jpg" /><img hspace="10" src="http://www.wog.euweb.cz/stone_1.jpg" /><img hspace="10" src="http://www.wog.euweb.cz/ent_draught.jpg" /> </p>
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<img hspace="50" src="http://www.wog.euweb.cz/alchemy.jpg" align="left" />
<p>Alchemy advanced skill gives your Hero a chance to invent the spells he likes most in the towns mageguilds. </p>
<p>Alchemy also learns your Hero to better use of the collected resources increasing thus their total value by 2. To start the spell inventing process click on the mageguild when hero with alchemy is visiting. </p>
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<div align="center"><strong>Death Magic</strong>
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<td><img src="http://www.wog.euweb.cz/b-deathmagic.jpg" /> </td>
<td>Death magic will allow you to cast the Death spells (right click on Adventure spells button) and give you a chance together with Expert Fire Magic to summon a BALROG.</td>
<td><img src="http://www.wog.euweb.cz/balrog.jpg" /> </td>
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<td align="justify"><img src="http://www.wog.euweb.cz/a-deathmagic.jpg" /></td>
<td>Death Magic can be improved in 3 levels, increasing the power of the Balrog. To start the BALROG summoning ritual, click on the hero picture in the hero screen.</td>
<td><img src="http://www.wog.euweb.cz/Gothmog.jpg" /></td>
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<td><img src="http://www.wog.euweb.cz/e-deathmagic.jpg" /> </td>
<td>Balrogs can support heroes in their battles by casting their special spells (number of spell cast in 1 battle depends on the level of Balrog).<br />
At the very beginning of the battle they also cast a spell (type of spell depends on the level of the Balrog - B- 2x Fireball, G- 2x Inferno, Z- Armageddon with your units immune! Power of the spell depends on Hero SP)</td>
<td><img src="http://www.wog.euweb.cz/zigur.jpg" /></td>
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<p>Balrogs are now also visible on the battlefield! </p>
<p><img hspace="100" src="http://www.wog.euweb.cz/balrogonbattlefield.JPG" align="right" border="1" /> </p>
<p>Balrog spells available: </p>
<p><img hspace="10" src="http://www.wog.euweb.cz/Age_1.jpg" /><img hspace="10" src="http://www.wog.euweb.cz/poison_1.jpg" /><img hspace="10" src="http://www.wog.euweb.cz/disease_1.jpg" /><img hspace="10" src="http://www.wog.euweb.cz/tornado.jpg" /> </p>
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<img hspace="50" src="http://www.wog.euweb.cz/magicpouch.jpg" align="left" />
<p>When choosing the Magic Pouch, your Adept gains the Magic Pouch to his inventory. </p>
<p>Inside the Magic Pouch you can put up to THREE different artefacts and maintain their primary skills bonuses the same way as if they were equipped! (all other artefact bonuses will be lost!) </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/combatspells.jpg" align="left" /> </p>
<p>Mage having the Combat spells speciality can cast spells affecting the tides of battle even before the battle begins! You can choose from 4 beneficial spells and 4 damaging spells. </p>
<p>To cast those spells you must have them written in your spell book. </p>
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<p><img hspace="50" src="http://www.wog.euweb.cz/incantare.jpg" align="left" /> </p>
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<p>Long years of the studies of the magic arcanes will allow you to cast * 2 * spells in the battle every round! </p>
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</html> 需要我翻译吗?哇哈哈………………我又来破坏了………… 虽然我没时间翻译…………不过看来内容不算很难、复杂…………英语技能比较差都可以看的懂………… 诗人?蛮有意思的,另外,我给出的那个任务,其实也是和诗人有关的………… 这里说的战斗武器加成和正常的有什么区别啊…………好象一个样啊…………难道是多了个新图标? 你这头熊……
到苦力小组群吧,不要无组织无纪律的:10912615
这个补丁也是非WoG小组的作品,不过看起来很不错的说…… 装备两把武器?不错…………不错…………不过希望不会导致组合宝物出错就好了………… 说实话,我比较喜欢的是小补,像这样的大补,配合我们自己制作的ERM,变量冲突是难免的,其中的BUG更是不可预料………… 路过...
呃....嗯...论坛有编辑帖子的功能吧....
顺便一问版主有没合并楼层的权限..= =b.. 有编辑帖子的功能……
要是能合并帖子,我早就合了,这个不听话的熊…… 55555,我没不听话…………
因为不可以灌纯水,我刚向云斯保证的…………
所以,就帖下关于BARD的YY
可以唱歌代替释放魔法,唱歌不需要消耗MP,一个回合只可以唱一首歌,每个歌曲如无特殊说明则作用3回合。随等级的增加,可唱的歌曲也增加。唱歌技能:初级:效果增加/高级:效果大增/专家:持续回合数加1。具体歌曲回广州后我再帖出。另:这只是我的YY,但是却是我很想实现的内容。不要以为我是说空话哦~~~~~~ 路过,看见水熊,想象落水熊的样子! 这些技术帖楼上也路过,真是不厚道啊………………
我是路过吗?我也不厚道吗?不,我是飞过………… 那个Breeding技能……太bt了……(偶不是说平衡性,偶是说其yy程度……) 原帖由 逝者如斯夫 于 2006-1-29 15:31 发表
虽然我没时间翻译…………不过看来内容不算很难、复杂…………英语技能比较差都可以看的懂…………
看来我的e文是很差啊!:==: ……………………我该说什么呢…………
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