Castle 发表于 2019-1-3 11:34:02

英雄无敌:兵种战斗价值

兵种战斗价值

城堡兵种号=0,1,2,3,4,5,6,7,8,9,10,11,12,13,
战斗价值=100,115,115,115,324,364,445,588,485,500,1668,1800,3585,6033,

壁垒兵种号=14,15,16,17,18,19,20,21,22,23,24,25,26,27,
战斗价值=100,115,194,209,195,195,407,418,690,765,1548,1740,3654,6220,

塔楼兵种号=28,29,30,31,32,33,34,35,36,37,38,39,40,41,
战斗价值=55,55,150,155,339,412,418,467,680,748,2016,2485,3146,5000,

地狱兵种号=42,43,44,45,46,47,48,49,50,51,52,53,54,55,
战斗价值=50,60,145,210,275,308,445,480,765,1071,1413,1584,3759,5243,

亡灵兵种号=56,57,58,59,60,61,62,63,64,65,66,67,68,69,
战斗价值=75,85,140,160,231,252,518,652,742,889,1753,2029,2420,3228,

地牢兵种号=70,71,72,73,74,75,76,77,78,79,80,81,82,83,
战斗价值=73,84,140,196,240,245,379,423,835,890,1215,1248,3762,6783,

据点兵种号=84,85,86,87,88,89,90,91,92,93,94,95,96,97,
战斗价值=60,65,130,174,175,200,520,672,790,869,1055,1110,3162,5397,

要塞兵种号=98,99,100,101,102,103,104,105,106,107,108,109,110,111,
战斗价值=70,90,115,130,890,1028,215,250,506,561,1050,1181,4120,5272,

元素兵种号=112,113,114,115,116,117,118,119,120,121,122(无),123,124(无),125,126(无),127,128(无),129,130,131,
战斗价值=324,415,345,315,600,775,40,70,1431,1724,80000(无),315,0(无),490,80000(无),324,80000(无),360,3248,4929,

中立兵种号=132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171(无),
战斗价值=56315,30260,16317,24030,805,415,1071,15,145,250,285,135,1024,10,650,10,5,5,18250,18750,15000,19250,12000,20000,16250,15750,17750,150,10,10,10,10,775,775,775,775,5272,700,350,80000(无),

中立兵种号=192,193,194,195(无),196,
战斗价值=500,800,180,80000(无),40000,

!!VRz2:S^^; !!VRz5:S^^; !!VRz3:S^,^;
!!DO100110/192/196/1:P-1;
!!VRz-1:S^战斗价值^;
!!VRz-2:S^F:\jz.txt^;
!!UN:N5/5/21/-1/-2;
!!UN:N5/2/22/-1/-2;

!?FU100110&x1=-1;
!!MA:Fx16/?y-1;
!!VRz1:M3/y-1;
!!VRz2:+z1 +z3;
!!VRz4:M3/x16;
!!VRz5:+z4 +z3;


songfx 发表于 2019-1-3 12:18:05

看来电脑判定幽灵龙最菜,黑龙最强

canary 发表于 2019-1-3 13:14:44

PAC包里有个TXT可以看到所有生物的价值(雇佣价格) 战斗价值这些
但是改了这个TXT之后,每次开游戏必须新开游戏才能创建随机地图 这点困扰我很久了,想看看论坛各位高手有没有解决方法。

Castle 发表于 2019-1-3 14:24:28

songfx 发表于 2019-1-3 12:18
看来电脑判定幽灵龙最菜,黑龙最强

塔楼的蛇妖太强了,几个7级都没有她高。

Castle 发表于 2019-1-3 14:26:36

canary 发表于 2019-1-3 13:14
PAC包里有个TXT可以看到所有生物的价值(雇佣价格) 战斗价值这些
但是改了这个TXT之后,每次开游戏必须新 ...

已经开始硬编码了?
有次百度,看到有人说枪兵的战斗价值是1000。和上面的相差太大。保存在这里,免得每次百度都找不到

贤知有您 发表于 2019-1-3 18:38:34

战斗价值就在生物数据的txt里面啊。ZCRTRAIT.txt

Castle 发表于 2019-1-4 10:21:50

贤知有您 发表于 2019-1-3 18:38
战斗价值就在生物数据的txt里面啊。ZCRTRAIT.txt

这次就知道了,谢谢{:2_142:}
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