快速战斗ERM脚本
这是原版的快速战斗脚本:ZVSE
_WARNING_#1=IMPORTANT! This file is not in a plain text format. NEVER use any editor except ERM_S for making any kind of changes!
ERMS_PoweredBy=ERM Scripter v. 2004.6.29.918
!#VRv3324:S1;
!#IF:V599/0;
!?CM0;
!!CM:I?y-1 S?y-2;
!!CM&y-1=10/y-2=14:R0;
!!VRz1&y-1=10/y-2=14:S^快速战斗选项设置^;
!!VRz2&y-1=10/y-2=14:S^关闭后将保存先前的设置^;
!!VRz3&y-1=10/y-2=14:S^显示快速战斗提示^;
!!VRz4&y-1=10/y-2=14:S^关闭快速战斗提示^;
!!IF&y-1=10/y-2=14:D3/1//2/////3/4///3/4//;
!!IF&y-1=10/y-2=14:F3/3/4///1;
!!IF&y-1=10/y-2=14:E3/3;
!!VRv3324&v3>0/v3<3:Sv3;
!?BA0&1000;
!!BA:O?y-2/?y-3;
!!OW:Iy-2/?y-4;
!!OW:Iy-3/?y-5;
!!BA:E?y-6;
!!VRy-6&y-4=1/y-5=1:S1;
!!FU57&y-6=0:P;
!?FU57;
!!BA:Q?v3401;
!!VRy1&y-4=0:Sy-2;
!!VRy1&y-4=1:Sy-3;
!!VRy2:S3393 +y1;
!!VRy3:Svy2;
!!VRy3&y3=0:S1;
!!VRy4:Sy1 +1;
!!VRz-1:S^快速战斗选项
右击系统选择按纽可以使用或禁止最后的选择^;
!!VRz-2:S^普通战斗^;
!!VRz-3:S^快速战斗^;
!!VRz-4:S^快速战斗(不用魔法)^;
!!VRv1:S0;
!!BA:H0/?y6 H1/?y7;
!!VRy8&y-4=0:Sy6;
!!VRy8&y-4=1:Sy7;
!!VRz-4&y8=-2:S^^;
!!IF&v3324=1:G1/1/y3/-1/-2/-3/-4/0/0/0/0/0/0/0/0/0;
!!VRvy2&v3324=1:Sv1;
!!VRv1&v3324=2:Sy3;
!!VRv1&v1=4/y8=-2:S2;
!!BA&v1=1:Q0;
!!BA|v1=2/v1=4:Q1;
!!BA&599:Q0;
!!HEy8&v1=4:I?v3402;
!!HEy8&v1=4:I0;
!?BA1&1000;
!!IF:V599/0;
!!BA:O?y-2/?y-3;
!!OW:Iy-2/?y-4;
!!OW:Iy-3/?y-5;
!!BA:E?y-6;
!!VRy-6&y-4=1/y-5=1:S1;
!!FU&y-6<>0:E;
!!BA:Qv3401;
!!VRy-7&y-4=0:Sy-2;
!!VRy-7&y-4=1:Sy-3;
!!VRy-8:S3393 +y-7;
!!BA:H0/?y-9 H1/?y-10;
!!VRy-11&y-4=0:Sy-9;
!!VRy-11&y-4=1:Sy-10;
!!HEy-11&vy-8=4/y-11<>-2:Iv3402;
从红色部分可以看出:函数57中的y变量还是引用战斗开始前的y变量,这样的引用是不对的!
[ 本帖最后由 寻梦人 于 2012-4-18 19:06 编辑 ]
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