帝国4,提交BUG
正式提交恶魔双击技能的bug。学习之后显示为近身射击,战斗中也表现不出双击。
renlinfeng说是图片显示错误,效果还是双击,可是至少我这里战斗中男爵也不会双击的,其它生物没试过。
大家的情况呢,相信一开始就都发现了吧,也都像我一样选择了忽略,反正影响不大……不过我突然觉得这样是对作者的不尊重,作者是希望得到我们的反馈的吧,才能把作品修正的更完美…… 我就是想反馈也反馈不了啊;dao;
一键加载一直没有搞定,所以一直没有开工;han; 感谢LZ热心反馈BUG,要是能截几张图就更好了,也便于老萨理解;gaxing; 很好,希望继续反馈,便于老萨修正:good_job: 向老萨反应了 原帖由 无心云 于 2012-3-31 12:33 发表 http://www.h3wog.com/images/common/back.gif
我就是想反馈也反馈不了啊;dao;
一键加载一直没有搞定,所以一直没有开工;han;
呵呵,狮鹫王怒气值已经到了临界点就快要爆发了。;ft;
如此宏大的巨作,还真难为老萨了,我想他把其实的一个数字68内容太多写着头晕写成115了。
回复 6# 的帖子
:good_job: 感谢沧海老湿,已修正回复 7# 的帖子
我不是“老湿”,在WOG第一人老萨面前,渺小的连一粟都算不上,老萨才是我们真正的“老湿”,毕竟内容多了谁都可能会有一点小小的失误,请大家如有疑问多提宝贵意见,让老萨可以修正。[ 本帖最后由 沧海一粟 于 2012-3-31 17:33 编辑 ]
回复 8# 的帖子
你是老湿,老萨是大湿:good_job: ;apso; 谢谢各位版主的加分鼓励,我会以更加饱满的热情投入对wog的巨大热爱中滴。。 原帖由 沧海一粟 于 2012-3-31 17:09 发表 http://www.wogcn.net/images/common/back.gif呵呵,狮鹫王怒气值已经到了临界点就快要爆发了。;ft;
如此宏大的巨作,还真难为老萨了,我想他把其实的一个数字68内容太多写着头晕写成115了。
按照兽的说法我是RP不行,这样也没有办法聚怒气值啊
不过我还真不信就我一个人不行啊;dao; ;dao; ;dao; 115 is shoot close, 68 is double strike. Should be 115, any problems with? 原帖由 Salamandre 于 2012-3-31 19:51 发表 http://www.h3wog.com/images/common/back.gif
115 is shoot close, 68 is double strike. Should be 115, any problems with?
Existing Hell Baron in impire 4 have the shoot close but can't shoot, it should be double strike instead of shoot close;orz;
[ 本帖最后由 ashero4 于 2012-3-31 20:38 编辑 ]
回复 13# 的帖子
呵呵呵,老萨这是百密一疏,他可能至今也没想到神人有时也会眼花的吧 原帖由 ashero4 于 2012-3-31 20:29 发表 http://www.wogcn.net/images/common/back.gifExisting Hell Baron in impire 4 have the shoot close but can't shoot, it should be double strike instead of shoot close;orz;
No, TEW IV does not offer double strike because it will come with combo (double move). Ability shoot close is for sharpshooters. If you enable double strike this will break the map balance later, because it will give you 4 attacks instead of 2. ,Not all abilities proposed work on every creature, for example champion ability will not work on devils neither, need walk creature, as demons. Just give to each one the ability which work for him.
[ 本帖最后由 Salamandre 于 2012-3-31 20:43 编辑 ]
回复 15# 的帖子
;bq; 向大家道个歉,的确是近身射击无误,是我翻译错误了!此特技专为熔岩准备回复 14# 的帖子
:hero: 事实证明是我的错误 Map was tested and played without double strike, changing to it will invalidate many battles and make them too easy. Hard to please everyone ;aoleof; 原帖由 Salamandre 于 2012-3-31 20:41 发表 http://www.h3wog.com/images/common/back.gifNo, TEW IV does not offer double strike because it will come with combo (double move). Ability shoot close is for sharpshooters. If you enable double strike this will break the map balance later,...
Double move for every troop within a round!! it's so cool but affect the balance. Dose use attack around instead of doubel strike;yowe; ?