召唤骷髅师再完善一下小怪物吸魔脚本
现在这个小怪物吸50%魔法的脚本还有一个小瑕疵,就是当联机对战的时候,吸魔发的影响在两台机器上数值不同,一台起效果的显示“额外吸收x点魔法”,另一台不起效果但始终显示“额外吸收0点魔法”,这样一来几回合下来就会造成双方数据的不同步,还请骷髅师出手解决这个问题啊。下面是目前最新的脚本:
ZVSE
*怪物吸收魔法比例改为对方英雄消耗值的50%
!?BA0;
!!BA:H0/?v9555;
!!BA:H1/?v9560;
!?BG0;
!!VRv2800:C-1/-1/-1/-1;
!!BG:A?v2800 Q?v2801;
!!BHv2801:N?v2802;
!!HEv2802:I?v2803/1;
!?BG1;
!!FU2800&v2800=1/v2802=v9555/v9560>-1:P1/v2802/v2803/v9560;
!!FU2800&v2800=1/v2802=v9560/v9555>-1:P2/v2802/v2803/v9555;
!?FU2800&x1=1;
!!FU&x1<>1:E;
!!BM21:T?y1 N?y-1;
!!BM22:T?y2 N?y-2;
!!BM23:T?y3 N?y-3;
!!BM24:T?y4 N?y-4;
!!BM25:T?y5 N?y-5;
!!BM26:T?y6 N?y-6;
!!BM27:T?y7 N?y-7;
!!VRy10:S0;
!!VRy10&y1=43:+y-1;
!!VRy10&y2=43:+y-2;
!!VRy10&y3=43:+y-3;
!!VRy10&y4=43:+y-4;
!!VRy10&y5=43:+y-5;
!!VRy10&y6=43:+y-6;
!!VRy10&y7=43:+y-7;
!!FU&y10<1:E;
!!HEx2:I?x5/1 B0/?z-1;
!!VRx6:Sx3-x5;
!!VRx7:Sx6:5;
!!VRx8:Sx6:2-x7;
!!HEx4:Idx8/1;
!!VRz900:S^{怪物额外从%Z-1魔法中获得 %X8点魔法值。}^;
!!BU:Mz900 R;
!?FU2800&x1=2;
!!FU&x1<>2:E;
!!BM0:T?y1 N?y-1;
!!BM1:T?y2 N?y-2;
!!BM2:T?y3 N?y-3;
!!BM3:T?y4 N?y-4;
!!BM4:T?y5 N?y-5;
!!BM5:T?y6 N?y-6;
!!BM6:T?y7 N?y-7;
!!VRy10:S0;
!!VRy10&y1=43:+y-1;
!!VRy10&y2=43:+y-2;
!!VRy10&y3=43:+y-3;
!!VRy10&y4=43:+y-4;
!!VRy10&y5=43:+y-5;
!!VRy10&y6=43:+y-6;
!!VRy10&y7=43:+y-7;
!!FU&y10<1:E;
!!HEx2:I?x5/1 B0/?z-1;
!!VRx6:Sx3-x5;
!!VRx7:Sx6:5;
!!VRx8:Sx6:2-x7;
!!HEx4:Idx8/1;
!!VRz900:S^{怪物额外从%Z-1魔法中获得 %X8点魔法值。}^;
!!BU:Mz900 R; 我不知道这样行不行,如果不行我也不会了。:lianhong:
ZVSE
*怪物吸收魔法比例改为对方英雄消耗值的50%
!?BA0;
!!BA:H0/?v9555;
!!BA:H1/?v9560;
!?BG0;
!!IP:D-1;
!!VRv2800:C-1/-1/-1/-1;
!!IP:V2800/2803;
!!BG:A?v2800 Q?v2801;
!!BHv2801:N?v2802;
!!HEv2802:I?v2803/1;
!!IP:V2800/2803;
!?BG1;
!!IP:D-1;
!!IP:V2800/2803;
!!FU2800&v2800=1/v2802=v9555/v9560>-1:P1/v2802/v2803/v9560;
!!FU2800&v2800=1/v2802=v9560/v9555>-1:P2/v2802/v2803/v9555;
!?FU2800&x1=1;
!!FU&x1<>1:E;
!!IP:D-1;
!!IP:V2800/2803;
!!BM21:T?y1 N?y-1;
!!BM22:T?y2 N?y-2;
!!BM23:T?y3 N?y-3;
!!BM24:T?y4 N?y-4;
!!BM25:T?y5 N?y-5;
!!BM26:T?y6 N?y-6;
!!BM27:T?y7 N?y-7;
!!VRy10:S0;
!!VRy10&y1=43:+y-1;
!!VRy10&y2=43:+y-2;
!!VRy10&y3=43:+y-3;
!!VRy10&y4=43:+y-4;
!!VRy10&y5=43:+y-5;
!!VRy10&y6=43:+y-6;
!!VRy10&y7=43:+y-7;
!!FU&y10<1:E;
!!HEx2:I?x5/1 B0/?z-1;
!!VRx6:Sx3-x5;
!!VRx7:Sx6:5;
!!VRx8:Sx6:2-x7;
!!HEx4:Idx8/1;
!!VRz900:S^{怪物额外从%Z-1魔法中获得 %X8点魔法值。}^;
!!BU:Mz900 R;
!?FU2800&x1=2;
!!FU&x1<>2:E;
!!IP:D-1;
!!IP:V2800/2803;
!!BM0:T?y1 N?y-1;
!!BM1:T?y2 N?y-2;
!!BM2:T?y3 N?y-3;
!!BM3:T?y4 N?y-4;
!!BM4:T?y5 N?y-5;
!!BM5:T?y6 N?y-6;
!!BM6:T?y7 N?y-7;
!!VRy10:S0;
!!VRy10&y1=43:+y-1;
!!VRy10&y2=43:+y-2;
!!VRy10&y3=43:+y-3;
!!VRy10&y4=43:+y-4;
!!VRy10&y5=43:+y-5;
!!VRy10&y6=43:+y-6;
!!VRy10&y7=43:+y-7;
!!FU&y10<1:E;
!!HEx2:I?x5/1 B0/?z-1;
!!VRx6:Sx3-x5;
!!VRx7:Sx6:5;
!!VRx8:Sx6:2-x7;
!!HEx4:Idx8/1;
!!VRz900:S^{怪物额外从%Z-1魔法中获得 %X8点魔法值。}^;
!!BU:Mz900 R;
[ 本帖最后由 骷髅召唤师 于 2012-3-15 13:56 编辑 ] 我马上来试,感觉毕竟就差一步了,因为这个小问题而放弃这个脚本实在太可惜了。 试了,还是和之前的效果一样:nianjing:
回复 4# 的帖子
ZVSE*怪物吸收魔法比例改为对方英雄消耗值的50%
!?BA0;
!!BA:H0/?v9555;
!!BA:H1/?v9560;
!?BG0;
!!VRv55:S0;
!!VRv2800:C-1/-1/-1/-1;
!!BG:A?v2800 Q?v2801;
!!BHv2801:N?v2802;
!!HEv2802:I?v2803/1;
!!DO2800/21/41/1&v2800=1/v2802=v9555/v9560>-1:P10;
!!DO2800/0/20/1&v2800=1/v9560>-1/v2802=v9560:P10;
!?FU2800&x1=10;
!!BMx16:T?x2 N?x3;
!!FU&x3<1:E;
!!VRv55&x2=43:+x3;
!?BG1;
!!FU2800&v2800=1/v2802=v9555/v9560>-1/v55>0:P11/v2802/v2803/v9560;
!!FU2800&v2800=1/v9560>-1/v2802=v9560/v55>0:P11/v2802/v2803/v9555;
!?FU2800&x1=11;
!!HEx2:I?x5/1 B0/?z-1;
!!VRx6:Sx3-x5;
!!VRx7:Sx6:5;
!!VRx8:Sx6:2-x7;
!!HEx4:Idx8/1;
!!VRz900:S^{怪物额外从%Z-1魔法中获得 %X8点魔法值。}^;
!!BU:Mz900 R;
[ 本帖最后由 骷髅召唤师 于 2012-3-15 17:43 编辑 ]
回复 4# 的帖子
你再试试5楼的,如还不行我就不会了。 是没有解决两边吸墨不同的问题,其他高手们也来帮帮忙吧,为对战出一份力哦!;juwe;
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