New XL wog map uploaded
Alexander the great map was uploaded here:http://www.maps4heroes.com/heroes3/maps/alexander_the_great_593.zip
Description:
"I would rather live a short life of glory than a long one of obscurity."
{Alexander The Great}
52 ancient cities fully customized, each with its history.
More than 80 customized creatures, with various abilities.
New artefacts.
The real story of Alexander of Macedonia, from birth to death.
Continous invasions from conquered natives.
More than one hundred scripts.
Alexander's generals are present and very active, with full biography.
Epic battles with customized text.
Dynamic creatures growth scripted, they are stronger when you are stronger.
The main hero must die to complete the map. It's a good WOG map, but it's really too difficult.
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我玩了一下,好难啊 I played all map without lossing a single creature (except the two last fights where you HAVE to lose your army to simulate Alexander death); I know chinese people are very skillful and brave. If I did, you can do it. I agree it is not a map where you can win from the first try but IA has always a predestinate pattern and it is easy to predict.
Of course, people who played and won Chaser have now to learn to play a true WOG challenging map. I loved Chaser and Yunnings is the best of all. But Chaser is way too easy and does not offer any challenge (ghosts, archers, cavaliers which you can recruit by thousands).
[ 本帖最后由 Salamandre 于 2008-10-7 03:34 编辑 ] Thank you for your post, man.:good_job:
I know it's really a huge task to make a good map not mention a good wog map. Thanks for shareing and hope you can keep updating it.
By the way, I'm not the real author of Chaser, it's woodmelon's product. Loaded. It's a good and difficult map,I'll try to play it. Thanks! We always believed that Chaser was Yunnings artwork. Or, to say better, we believed that Yunnings and Woodmelon are the same person. I am sorry about the mistake. Anyway, Chaser inspired many mapmakers and was the start point for great achievements.
Too bad this forum can't be viewed by the last WOG users from Occident. I hope you didnt give up and you still make WOG maps, and translate them also:)
If the fights seem impossible, please ask for help, as every fight was tested and retested and it always has a solution for zero loss.You can use my email, rogacev@free.fr or ask in maps4heros or here, as I will visit from time to time.
[ 本帖最后由 Salamandre 于 2008-10-7 18:28 编辑 ] We always believed that Chaser was Yunnings artwork. Or, to say better, we believed that Yunnings and Woodmelon are the same person. I am sorry about the mistake. Anyway, Chaser inspired many mapmakers and was the start point for great achievements.
Aha,that's not your fault. Though woodmelon and I are two different persons,we have made some wog maps together. I think woodmelon will be very happy if he saw your comment :-)
Too bad this forum can't be viewed by the last WOG users from Occident. I hope you didnt give up and you still make WOG maps, and translate them also:)
I'll make some efforts to improve the browsing experience for foreign WoG fans. Also, I'm still active in WoG land. I'm always trying to translate the best Chinese WoG map "The drangon slaughter" which was also made by two of us about 3 yeas ago. Due to the translating load, it's still not complete yet. Hope I have time to do it...
If the fights seem impossible, please ask for help, as every fight was tested and retested and it always has a solution for zero loss.You can use my email, rogacev@free.fr or ask in maps4heros or here, as I will visit from time to time.
Be nice. Always welcome you to visit, hero. Translating dragon slaughter will be a great thing, please do it.
I always was sad to not be able to play that map, as I dont understand a clue and clicking right mouse on monsters make them dissapear. And it looks very very interesting and challenging. 原帖由 Salamandre 于 2008-10-7 19:06 发表 http://bbs.h3wog.com/images/common/back.gif
Translating dragon slaughter will be a great thing, please do it.
I always was sad to not be able to play that map, as I dont understand a clue and clicking right mouse on monsters make them dissa ...
Well, I'll have a try...
Maybe I could call someone else for help to translate it, Ha!
PS: You guys now can chose English Version Style to view this fourm, just click the English Version link on the index page, or you can directly click Here One wold 'Difficult' indeed. 原帖由 yunings 于 2008-10-7 20:42 发表 http://www.h3wog.com/images/common/back.gif
Well, I'll have a try...
Maybe I could call someone else for help to translate it, Ha!
Is it really so complicated? As I know, TDS was created against the English kernel since Chinese version is not available at that period of time.
Moreover, there's very a few Chinese script within it, piece of cake to your masters huh?
Then, It'll be most popular WOG map all around the world as it does in China... I am looking forward to... 地图第一天一个英雄挂了,第二天又给个英雄,访问黑色帐篷后传送到一个地方访问该地一个建筑给个城堡,以后就不知道怎么玩了,找不到怎么出去:shangxin:谁知道? whirlpool at 132/141/1. 原帖由 Salamandre 于 2008-11-4 17:27 发表 http://bbs.h3wog.com/images/common/back.gif
whirlpool at 132/141/1.
多谢,继续了 Salamandre. 我正在进攻agis,在他的部队进攻下,我的部队坚持不到两回合,你有什么好的建议吗?我的兵力如图所示,谢谢。
[ 本帖最后由 SPRINGNOW 于 2008-11-5 16:38 编辑 ] In this scenario use on Alexander only phalanx (sharpshooters), Immortals (archangels), armored cavalry (nightmares) and bolt throwers (enchanters). The griffins, crusaders, rogues (greek infantry) will be used by generals to defend the Empire.
Agis: I see in the picture 250x7 sharpshooters. There are only 100x7
http://img262.imageshack.us/img262/8223/agisws0.jpg
Use 3x10 archangels+ sharpshooters+ enchanters+ armored cavalry. Cast CLONE every round to ressurect archangels.
在這種情況下使用的亞歷山大只指骨(神槍手) ,八仙(天使) ,裝甲騎兵(惡夢)和螺栓投擲( enchanters ) 。的怪獸,十字軍,流氓(希臘步兵)將用於將軍保衛帝國。
使用3x10天使+神槍手+ enchanters +裝甲騎兵。無性系鑄造每一輪ressurect天使。 多谢,我忘了升级4级魔法行会了,所以没看到克隆魔法是必然出现的,继续了:nianjing: 是的,如果你閱讀一些英文有一個在這裡漫遊
http://www.maps4heroes.com/forum/opinions.php?map_id=593&game=3 Thanks for your map and itis a realchallenge to me.:nianjing: 好图,就是不明白电脑的兵都是有经验,双剑的,自己的兵没有经验
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