英雄无需城堡的ERM
我在玩The Empire of the World III这个地图时,发现里面有个英雄无需城堡的ERm内容如下:
no castle for all players
ZVSE
!#OW:D0/250;
!#OW:D1/250;
!#OW:D2/250;
!#OW:D3/250;
!#OW:D4/250;
!#OW:D5/250;
!#OW:D6/250;
!#OW:D7/250;
!#OW:D-2/200;
这个,在游戏中,即使没有城堡,7天也不会被踢出游戏了。
不知道原理是什么? 这只是一个命令罢了。
D#1/#2;
用于设置玩家在失去城镇后还能在游戏中“存活”多久。下面一堆解释的鸟语,自己试着看看吧,实在懒得翻译了。
1.#1 = gamer number (see Format E1) or current (-1)
#2 = days to be gone (0...127) or live forever (128..254).
If you set 128..254, the gamer will not get a message with a countdown until he captures at least one town and then loses his last one. 255 sets the standard default of 7 days.
2.#1 = -2 - sets the default to to be gone (standard default is 7)
#2 = days (ex: 0...127), (128..255) all players will stay alive forever.
If you set 128..254, the gamer will get an initial message saying he must capture a town within a week but no more following that.
If you set 255, the gamer will get this message every day.
If you capture a town and then lose your last town, the default set by using -2 will remain in effect. :lianhong: :lianhong: :lianhong: :lianhong: :lianhong: :lianhong: :lianhong: :lianhong: :lianhong: :lianhong: :lianhong: 原来是这样,那做地图的时,可以像四代,拉一个敌人英雄到地图上,然后不给他城堡也不要紧了。 ;jx; ;jx; ;jx; 能不能单独发个无需城堡的ERM。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。 这个功能说不定什么时间用到
整合到我的erm中去了
http://bbs.h3wog.com/thread-16263-1-1.html
谢谢楼主提供 我一直不想主动去了解ERM,不过后来因为尝试汉化WOG地图,也开始知道了一些代码的作用,当然是要有注释的,呵呵。
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